/* Copyright Massachusetts Institute of Technology 1985 */ #include "copyright.h" #include "XMenuInt.h" /* * XDeleteAssoc - Delete an association in an XAssocTable keyed on * an XId. An association may be removed only once. Redundant * deletes are meaningless (but cause no problems). */ void XDeleteAssoc(register Display *dpy, register XAssocTable *table, register XID x_id) { int hash; register XAssoc *bucket; register XAssoc *Entry; /* Hash the XId to get the bucket number. */ hash = x_id & (table->size - 1); /* Look up the bucket to get the entries in that bucket. */ bucket = &table->buckets[hash]; /* Get the first entry in the bucket. */ Entry = bucket->next; /* Scan through the entries in the bucket for the right XId. */ for (; Entry != bucket; Entry = Entry->next) { if (Entry->x_id == x_id) { /* We have the right XId. */ if (Entry->display == dpy) { /* We have the right display. */ /* We have the right entry! */ /* Remove it from the queue and */ /* free the entry. */ emacs_remque((struct qelem *)Entry); free((char *)Entry); return; } /* Oops, identical XId's on different displays! */ continue; } if (Entry->x_id > x_id) { /* We have gone past where it should be. */ /* It is apparently not in the table. */ return; } } /* It is apparently not in the table. */ return; }