/* Copyright Massachusetts Institute of Technology 1985 */ #include "copyright.h" #include "XMenuInt.h" #include #include #ifndef NULL #define NULL 0 #endif /* * XMakeAssoc - Insert data into an XAssocTable keyed on an XId. * Data is inserted into the table only once. Redundant inserts are * meaningless (but cause no problems). The queue in each association * bucket is sorted (lowest XId to highest XId). */ void XMakeAssoc(register Display *dpy, register XAssocTable *table, register XID x_id, register void *data) { int hash; register XAssoc *bucket; register XAssoc *Entry; register XAssoc *new_entry; /* Hash the XId to get the bucket number. */ hash = x_id & (table->size - 1); /* Look up the bucket to get the entries in that bucket. */ bucket = &table->buckets[hash]; /* Get the first entry in the bucket. */ Entry = bucket->next; /* If (Entry != bucket), the bucket is empty so make */ /* the new entry the first entry in the bucket. */ /* if (Entry == bucket), the we have to search the */ /* bucket. */ if (Entry != bucket) { /* The bucket isn't empty, begin searching. */ /* If we leave the for loop then we have either passed */ /* where the entry should be or hit the end of the bucket. */ /* In either case we should then insert the new entry */ /* before the current value of "Entry". */ for (; Entry != bucket; Entry = Entry->next) { if (Entry->x_id == x_id) { /* Entry has the same XId... */ if (Entry->display == dpy) { /* Entry has the same Display... */ /* Therefore there is already an */ /* entry with this XId and Display, */ /* reset its data value and return. */ Entry->data = data; return; } /* We found an association with the right */ /* id but the wrong display! */ continue; } /* If the current entry's XId is greater than the */ /* XId of the entry to be inserted then we have */ /* passed the location where the new XId should */ /* be inserted. */ if (Entry->x_id > x_id) break; } } /* If we are here then the new entry should be inserted just */ /* before the current value of "Entry". */ /* Create a new XAssoc and load it with new provided data. */ new_entry = (XAssoc *) malloc(sizeof(XAssoc)); new_entry->display = dpy; new_entry->x_id = x_id; new_entry->data = data; /* Insert the new entry. */ emacs_insque((struct qelem *)new_entry, (struct qelem *)Entry->prev); }