/* System thread definitions Copyright (C) 2012-2023 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see . */ #include #include #include #include #include "lisp.h" #ifdef HAVE_NS #include "nsterm.h" #endif #ifdef HAVE_PTHREAD_SET_NAME_NP #include #endif #ifndef THREADS_ENABLED void sys_mutex_init (sys_mutex_t *m) { *m = 0; } void sys_mutex_lock (sys_mutex_t *m) { } void sys_mutex_unlock (sys_mutex_t *m) { } void sys_cond_init (sys_cond_t *c) { *c = 0; } void sys_cond_wait (sys_cond_t *c, sys_mutex_t *m) { } void sys_cond_signal (sys_cond_t *c) { } void sys_cond_broadcast (sys_cond_t *c) { } void sys_cond_destroy (sys_cond_t *c) { } sys_thread_t sys_thread_self (void) { return 0; } bool sys_thread_equal (sys_thread_t t, sys_thread_t u) { return t == u; } void sys_thread_set_name (const char *name) { } bool sys_thread_create (sys_thread_t *t, thread_creation_function *func, void *datum) { return false; } void sys_thread_yield (void) { } #elif defined (HAVE_PTHREAD) #include void sys_mutex_init (sys_mutex_t *mutex) { pthread_mutexattr_t *attr_ptr; #ifdef ENABLE_CHECKING pthread_mutexattr_t attr; { int error = pthread_mutexattr_init (&attr); eassert (error == 0); error = pthread_mutexattr_settype (&attr, PTHREAD_MUTEX_ERRORCHECK); eassert (error == 0); } attr_ptr = &attr; #else attr_ptr = NULL; #endif int error = pthread_mutex_init (mutex, attr_ptr); /* We could get ENOMEM. Can't do anything except aborting. */ if (error != 0) { fprintf (stderr, "\npthread_mutex_init failed: %s\n", strerror (error)); emacs_abort (); } #ifdef ENABLE_CHECKING error = pthread_mutexattr_destroy (&attr); eassert (error == 0); #endif } void sys_mutex_lock (sys_mutex_t *mutex) { int error = pthread_mutex_lock (mutex); eassert (error == 0); } void sys_mutex_unlock (sys_mutex_t *mutex) { int error = pthread_mutex_unlock (mutex); eassert (error == 0); } void sys_cond_init (sys_cond_t *cond) { int error = pthread_cond_init (cond, NULL); /* We could get ENOMEM. Can't do anything except aborting. */ if (error != 0) { fprintf (stderr, "\npthread_cond_init failed: %s\n", strerror (error)); emacs_abort (); } } void sys_cond_wait (sys_cond_t *cond, sys_mutex_t *mutex) { int error = pthread_cond_wait (cond, mutex); eassert (error == 0); } void sys_cond_signal (sys_cond_t *cond) { int error = pthread_cond_signal (cond); eassert (error == 0); } void sys_cond_broadcast (sys_cond_t *cond) { int error = pthread_cond_broadcast (cond); eassert (error == 0); #ifdef HAVE_NS /* Send an app defined event to break out of the NS run loop. It seems that if ns_select is running the NS run loop, this broadcast has no effect until the loop is done, breaking a couple of tests in thread-tests.el. */ ns_run_loop_break (); #endif } void sys_cond_destroy (sys_cond_t *cond) { int error = pthread_cond_destroy (cond); eassert (error == 0); } sys_thread_t sys_thread_self (void) { return pthread_self (); } bool sys_thread_equal (sys_thread_t t, sys_thread_t u) { return pthread_equal (t, u); } void sys_thread_set_name (const char *name) { #ifdef HAVE_PTHREAD_SETNAME_NP /* We need to truncate here otherwise pthread_setname_np fails to set the name. TASK_COMM_LEN is what the length is called in the Linux kernel headers (Bug#38632). */ #define TASK_COMM_LEN 16 char p_name[TASK_COMM_LEN]; strncpy (p_name, name, TASK_COMM_LEN - 1); p_name[TASK_COMM_LEN - 1] = '\0'; # ifdef HAVE_PTHREAD_SETNAME_NP_1ARG pthread_setname_np (p_name); # elif defined HAVE_PTHREAD_SETNAME_NP_3ARG pthread_setname_np (pthread_self (), "%s", p_name); # else pthread_setname_np (pthread_self (), p_name); # endif #elif HAVE_PTHREAD_SET_NAME_NP /* The name will automatically be truncated if it exceeds a system-specific length. */ pthread_set_name_np (pthread_self (), name); #endif } bool sys_thread_create (sys_thread_t *thread_ptr, thread_creation_function *func, void *arg) { pthread_attr_t attr; bool result = false; if (pthread_attr_init (&attr)) return false; /* Avoid crash on macOS with deeply nested GC (Bug#30364). */ size_t stack_size; size_t required_stack_size = sizeof (void *) * 1024 * 1024; if (pthread_attr_getstacksize (&attr, &stack_size) == 0 && stack_size < required_stack_size) { if (pthread_attr_setstacksize (&attr, required_stack_size) != 0) goto out; } if (!pthread_attr_setdetachstate (&attr, PTHREAD_CREATE_DETACHED)) result = pthread_create (thread_ptr, &attr, func, arg) == 0; out: ; int error = pthread_attr_destroy (&attr); eassert (error == 0); return result; } void sys_thread_yield (void) { sched_yield (); } #elif defined (WINDOWSNT) #include #include "w32term.h" /* Cannot include because of the local header by the same name, sigh. */ uintptr_t _beginthread (void (__cdecl *)(void *), unsigned, void *); /* Mutexes are implemented as critical sections, because they are faster than Windows mutex objects (implemented in userspace), and satisfy the requirements, since we only need to synchronize within a single process. */ void sys_mutex_init (sys_mutex_t *mutex) { InitializeCriticalSection ((LPCRITICAL_SECTION)mutex); } void sys_mutex_lock (sys_mutex_t *mutex) { /* FIXME: What happens if the owning thread exits without releasing the mutex? According to MSDN, the result is undefined behavior. */ EnterCriticalSection ((LPCRITICAL_SECTION)mutex); } void sys_mutex_unlock (sys_mutex_t *mutex) { LeaveCriticalSection ((LPCRITICAL_SECTION)mutex); } void sys_cond_init (sys_cond_t *cond) { cond->initialized = false; cond->wait_count = 0; /* Auto-reset event for signal. */ cond->events[CONDV_SIGNAL] = CreateEvent (NULL, FALSE, FALSE, NULL); /* Manual-reset event for broadcast. */ cond->events[CONDV_BROADCAST] = CreateEvent (NULL, TRUE, FALSE, NULL); if (!cond->events[CONDV_SIGNAL] || !cond->events[CONDV_BROADCAST]) return; InitializeCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock); cond->initialized = true; } void sys_cond_wait (sys_cond_t *cond, sys_mutex_t *mutex) { DWORD wait_result; bool last_thread_waiting; if (!cond->initialized) return; /* Increment the wait count avoiding race conditions. */ EnterCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock); cond->wait_count++; LeaveCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock); /* Release the mutex and wait for either the signal or the broadcast event. */ LeaveCriticalSection ((LPCRITICAL_SECTION)mutex); wait_result = WaitForMultipleObjects (2, cond->events, FALSE, INFINITE); /* Decrement the wait count and see if we are the last thread waiting on the condition variable. */ EnterCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock); cond->wait_count--; last_thread_waiting = wait_result == WAIT_OBJECT_0 + CONDV_BROADCAST && cond->wait_count == 0; LeaveCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock); /* Broadcast uses a manual-reset event, so when the last thread is released, we must manually reset that event. */ if (last_thread_waiting) ResetEvent (cond->events[CONDV_BROADCAST]); /* Per the API, re-acquire the mutex. */ EnterCriticalSection ((LPCRITICAL_SECTION)mutex); } void sys_cond_signal (sys_cond_t *cond) { bool threads_waiting; if (!cond->initialized) return; EnterCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock); threads_waiting = cond->wait_count > 0; LeaveCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock); if (threads_waiting) SetEvent (cond->events[CONDV_SIGNAL]); } void sys_cond_broadcast (sys_cond_t *cond) { bool threads_waiting; if (!cond->initialized) return; EnterCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock); threads_waiting = cond->wait_count > 0; LeaveCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock); if (threads_waiting) SetEvent (cond->events[CONDV_BROADCAST]); } void sys_cond_destroy (sys_cond_t *cond) { if (cond->events[CONDV_SIGNAL]) CloseHandle (cond->events[CONDV_SIGNAL]); if (cond->events[CONDV_BROADCAST]) CloseHandle (cond->events[CONDV_BROADCAST]); if (!cond->initialized) return; /* FIXME: What if wait_count is non-zero, i.e. there are still threads waiting on this condition variable? */ DeleteCriticalSection ((LPCRITICAL_SECTION)&cond->wait_count_lock); } sys_thread_t sys_thread_self (void) { return (sys_thread_t) GetCurrentThreadId (); } bool sys_thread_equal (sys_thread_t t, sys_thread_t u) { return t == u; } /* Special exception used to communicate with a debugger. The name is taken from example code shown on MSDN. */ #define MS_VC_EXCEPTION 0x406d1388UL /* Structure used to communicate thread name to a debugger. */ typedef struct _THREADNAME_INFO { DWORD_PTR type; LPCSTR name; DWORD_PTR thread_id; DWORD_PTR reserved; } THREADNAME_INFO; typedef BOOL (WINAPI *IsDebuggerPresent_Proc) (void); extern IsDebuggerPresent_Proc is_debugger_present; extern int (WINAPI *pMultiByteToWideChar)(UINT,DWORD,LPCSTR,int,LPWSTR,int); typedef HRESULT (WINAPI *SetThreadDescription_Proc) (HANDLE hThread, PCWSTR lpThreadDescription); extern SetThreadDescription_Proc set_thread_description; /* Set the name of the thread identified by its thread ID. */ static void w32_set_thread_name (DWORD thread_id, const char *name) { if (!name || !*name) return; /* Use the new API provided since Windows 10, if available. */ if (set_thread_description) { /* GDB pulls only the first 1024 characters of thread's name. */ wchar_t name_w[1025]; /* The thread name is encoded in locale's encoding, but SetThreadDescription wants a wchar_t string. */ int codepage = _getmbcp (); if (!codepage) codepage = GetACP (); int cnv_result = pMultiByteToWideChar (codepage, MB_ERR_INVALID_CHARS, name, -1, name_w, 1025); if (cnv_result && set_thread_description (GetCurrentThread (), name_w) == S_OK) return; } /* We can only support this fallback method when Emacs is being debugged. */ if (!(is_debugger_present && is_debugger_present ())) return; THREADNAME_INFO tninfo; tninfo.type = 0x1000; /* magic constant */ tninfo.name = name; tninfo.thread_id = thread_id; tninfo.reserved = 0; RaiseException (MS_VC_EXCEPTION, 0, sizeof (tninfo) / sizeof (ULONG_PTR), (ULONG_PTR *) &tninfo); } static thread_creation_function *thread_start_address; void sys_thread_set_name (const char *name) { w32_set_thread_name (GetCurrentThreadId (), name); } /* _beginthread wants a void function, while we are passed a function that returns a pointer. So we use a wrapper. See the command in w32term.h about the need for ALIGN_STACK attribute. */ static void ALIGN_STACK w32_beginthread_wrapper (void *arg) { (void)thread_start_address (arg); } bool sys_thread_create (sys_thread_t *thread_ptr, thread_creation_function *func, void *arg) { /* FIXME: Do threads that run Lisp require some minimum amount of stack? Zero here means each thread will get the same amount as the main program. On GNU/Linux, it seems like the stack is 2MB by default, overridden by RLIMIT_STACK at program start time. Not sure what to do with this. See also the comment in w32proc.c:new_child. */ const unsigned stack_size = 0; uintptr_t thandle; thread_start_address = func; /* We use _beginthread rather than CreateThread because the former arranges for the thread handle to be automatically closed when the thread exits, thus preventing handle leaks and/or the need to track all the threads and close their handles when they exit. Also, MSDN seems to imply that code which uses CRT _must_ call _beginthread, although if that is true, we already violate that rule in many places... */ thandle = _beginthread (w32_beginthread_wrapper, stack_size, arg); if (thandle == (uintptr_t)-1L) return false; /* Kludge alert! We use the Windows thread ID, an unsigned 32-bit number, as the sys_thread_t type, because that ID is the only unique identifier of a thread on Windows. But _beginthread returns a handle of the thread, and there's no easy way of getting the thread ID given a handle (GetThreadId is available only since Vista, so we cannot use it portably). Fortunately, the value returned by sys_thread_create is not used by its callers; instead, run_thread, which runs in the context of the new thread, calls sys_thread_self and uses its return value; sys_thread_self in this implementation calls GetCurrentThreadId. Therefore, we return some more or less arbitrary value of the thread ID from this function. */ *thread_ptr = thandle & 0xFFFFFFFF; return true; } void sys_thread_yield (void) { Sleep (0); } #else #error port me #endif