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author | Sean Whitton <spwhitton@spwhitton.name> | 2019-01-06 08:39:36 +0000 |
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committer | Sean Whitton <spwhitton@spwhitton.name> | 2019-01-06 08:39:36 +0000 |
commit | 571b0c60f1c94345b6350e9b7de0618f4096715e (patch) | |
tree | 14cbf6d4b487462cde65ca5511c7ae27c0c4c468 | |
parent | 3c7302bf70e646d645fa2fa550713bb983463bb3 (diff) | |
download | org-d20-571b0c60f1c94345b6350e9b7de0618f4096715e.tar.gz |
drop refactoring task from TODO
I'm not sure this actually makes sense for an Emacs minor mode.
Signed-off-by: Sean Whitton <spwhitton@spwhitton.name>
-rw-r--r-- | TODO.md | 11 |
1 files changed, 0 insertions, 11 deletions
@@ -8,14 +8,3 @@ Features - defcustom to roll each monster's initiative separately (as in 3e), rather than having type of monster act at the same time (as in 5e) - -Possible refactoring --------------------- - -Rewrite combat to use a data strcuture holding all data from the table -with functions to read, write and update an Org table. Then -e.g. taking damage is done by reading table, updating struct and -writing it back to the buffer - -At the very least, org-d20-initiative should call -org-d20-initiative-add or similar code reuse. |