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-rw-r--r--org-d20.el24
1 files changed, 14 insertions, 10 deletions
diff --git a/org-d20.el b/org-d20.el
index 3231052..ff2e956 100644
--- a/org-d20.el
+++ b/org-d20.el
@@ -51,20 +51,24 @@
(require 'org-table)
(defcustom org-d20-party nil
- "Party initiative modifiers. A list of cons cells, where the
- car of each cell is a character's name, and the cdr of each
- cell is that character's initiative modifier as an integer.")
+ "Party initiative modifiers.
+
+A list of cons cells, where the car of each cell is a character's
+name, and the cdr of each cell is that character's initiative
+modifier as an integer.")
(defcustom org-d20-dice-sound nil
"Path to a sound file that `play-sound-file' can play.")
(defcustom org-d20-letter-monsters nil
- "Individuate up to 26 monsters/NPCs with letters, rather than
- with digits.")
+ "Individuate up to 26 monsters/NPCs with letters.
+
+Rather than with digits.")
(defcustom org-d20-continue-monster-numbering nil
- "Continue the numbering/lettering of monsters between types of
- monsters, rather than starting again for each type.")
+ "Continue the numbering/lettering of monsters between types.
+
+Rather than starting again for each type.")
(defvar org-d20-mode-map
(let ((map (make-sparse-keymap)))
@@ -77,7 +81,7 @@
(define-key map (kbd "<f12>") #'org-d20-d20)
(define-key map (kbd "S-<f12>") #'org-d20-d%)
map)
- "Keymap for `org-d20-mode'.")
+ "Keymap for function `org-d20-mode'.")
(defun org-d20--roll (exp)
"Evaluate dice roll expression EXP.
@@ -148,7 +152,7 @@ the best N of them, e.g., 4d6k3."
(concat "[" roll* "]")))))
(defun org-d20-initiative ()
- "Generates an Org-mode table with initiative order and monster/NPC HP."
+ "Generate an Org-mode table with initiative order and monster/NPC HP."
(interactive "*")
(let ((rows))
(let (name-input init-input hd-input num-input (monster 1))
@@ -231,7 +235,7 @@ the best N of them, e.g., 4d6k3."
(org-table-align))
(defun org-d20-damage (dmg)
- "Apply damage to the monster/NPC in the initiative table row at point."
+ "Apply DMG poitns of damage to the monster/NPC in the table row at point."
(interactive "*nDamage dealt: ")
(when (org-at-table-p)
(org-table-goto-column 6)