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authorJoey Hess <joeyh@joeyh.name>2017-04-27 15:26:50 -0400
committerJoey Hess <joeyh@joeyh.name>2017-04-27 15:55:39 -0400
commit686dcc8b172b77e3e612ba4badbb88879d0f5599 (patch)
tree5dd568eb15fe1a64a0c77adda8901509396ebd73 /WebSockets.hs
parentf6a9cd9c705850a19e2677150c1168bea1a7a9c7 (diff)
downloaddebug-me-686dcc8b172b77e3e612ba4badbb88879d0f5599.tar.gz
Leave the prevMessage out of Activity serialization to save BW.
Do include it in the data that gets signed, so it can be recovered by trying each likely (recently seen) Activity as the prevMessage, and checking the signature. The UserState and DeveloperState already had the necessary state about recently seen hashes, so this does not impact data use. One tricky bit is that relayFromSocket needs to wait for the TMChan to be empty before calling restorePrevActivityHash. Otherwise, the hashes of items in the channel that have not been processed yet won't be tried. The TMChan is not really being used as a channel since only 1 item can be in it. It could be converted to a TMVar, but closeTMChan is used so I left it as a channel. Note that the server does not restore hashes of messages that pass through it; it's just a dumb relay. Sending a single key press now only needs 94 bytes of data to be sent, down from 169! --- Also switched to SHA512, since hashes are no longer being sent over the wire and so the larger size does not matter. SHA512 is slightly faster and more secure. This commit was sponsored by Ewen McNeill.
Diffstat (limited to 'WebSockets.hs')
-rw-r--r--WebSockets.hs25
1 files changed, 19 insertions, 6 deletions
diff --git a/WebSockets.hs b/WebSockets.hs
index f159271..00f762a 100644
--- a/WebSockets.hs
+++ b/WebSockets.hs
@@ -18,6 +18,7 @@ module WebSockets (
import Types
import SessionID
import ProtocolBuffers
+import PrevActivity
import Network.WebSockets hiding (Message)
import Control.Concurrent.STM
@@ -62,11 +63,12 @@ runClientApp app = do
-- | Make a client that sends and receives AnyMessages over a websocket.
clientApp
:: Mode
+ -> RecentActivity
-> (sent -> AnyMessage)
-> (AnyMessage -> Maybe received)
-> (TMChan sent -> TMChan received -> SessionID -> IO a)
-> ClientApp a
-clientApp mode mksent filterreceived a conn = do
+clientApp mode recentactivity mksent filterreceived a conn = do
-- Ping every 30 seconds to avoid timeouts caused by proxies etc.
forkPingThread conn 30
_v <- negotiateWireVersion conn
@@ -83,7 +85,7 @@ clientApp mode mksent filterreceived a conn = do
sthread <- async $ relayToSocket conn mksent $
atomically (readTMChan schan)
rthread <- async $ do
- relayFromSocket conn $ \v -> do
+ relayFromSocket conn recentactivity (waitTillDrained rchan) $ \v -> do
case filterreceived v of
Nothing -> return ()
Just r -> atomically $ writeTMChan rchan r
@@ -101,14 +103,24 @@ clientApp mode mksent filterreceived a conn = do
void $ waitCatch rthread
go sid (schan, rchan, _, _) = a schan rchan sid
-relayFromSocket :: Connection -> (AnyMessage -> IO ()) -> IO ()
-relayFromSocket conn sender = go
+waitTillDrained :: TMChan a -> IO ()
+waitTillDrained c = atomically $ do
+ e <- isEmptyTMChan c
+ if e
+ then return ()
+ else retry
+
+relayFromSocket :: Connection -> RecentActivity -> IO () -> (AnyMessage -> IO ()) -> IO ()
+relayFromSocket conn recentactivity waitprevprocessed sender = go
where
go = do
r <- receiveData conn
case r of
AnyMessage msg -> do
- sender msg
+ waitprevprocessed
+ msg' <- atomically $
+ restorePrevActivityHash recentactivity msg
+ sender msg'
go
Done -> return ()
WireProtocolError e -> protocolError conn e
@@ -122,7 +134,8 @@ relayToSocket conn mksent getter = go
case mmsg of
Nothing -> return ()
Just msg -> do
- sendBinaryData conn $ AnyMessage $ mksent msg
+ sendBinaryData conn $ AnyMessage $
+ removePrevActivityHash $ mksent msg
go
-- | Framing protocol used over a websocket connection.