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author | Joey Hess <joeyh@joeyh.name> | 2017-05-02 17:02:59 -0400 |
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committer | Joey Hess <joeyh@joeyh.name> | 2017-05-02 17:02:59 -0400 |
commit | 63b8a7e037563d40f240dd5ae2e3befc9ff9f5fb (patch) | |
tree | 607194c6209f45c7bb34d22197b03f6a39866dfc /doc/todo | |
parent | f559fcfadd7079140ed64bab68275527f46d334e (diff) | |
download | debug-me-63b8a7e037563d40f240dd5ae2e3befc9ff9f5fb.tar.gz |
split out todo item
Diffstat (limited to 'doc/todo')
-rw-r--r-- | doc/todo/send_to_multiple_servers.mdwn | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/doc/todo/send_to_multiple_servers.mdwn b/doc/todo/send_to_multiple_servers.mdwn new file mode 100644 index 0000000..94beb2a --- /dev/null +++ b/doc/todo/send_to_multiple_servers.mdwn @@ -0,0 +1,15 @@ +Client should upload to multiple servers, for redundancy. + +This way, if Joey runs a server, and Alice runs a server, the user can +start debug-me and not worry that Joey will connect, do something bad, and +have his server cover it up, because Alice's server will also get the data. + +When Bob connects to Alice's server and sends messages to the client, +it should then repeat those same messages to Joey's server (but not back +to Alice's server). + +This will use some more bandwidth of course. Inter-server replication +could also be done to avoid using client bandwidth. But then, if the +client only sent to Joey's server and trusted it to replicate to Alice, +Joey could break the replication to cover up his nefarious activities +in the debug-me session. |