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@@ -17,3 +17,7 @@
amount of time would also work; after eg 10 seconds it's very
unlikely that a Activity Entered will legitimately refer to an
old backlog item.
+* Try to detect when several keys have been pressed in close succession,
+ and rather than sending a bunch of Activity Entered, send just one.
+ This will work better on high latency connections, and also will use less
+ bandwidth.