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authorGlenn Morris <rgm@gnu.org>2014-06-21 14:36:44 -0700
committerGlenn Morris <rgm@gnu.org>2014-06-21 14:36:44 -0700
commit2a9a5ea855a7344a52bd8368e545de7d7b5763e3 (patch)
tree20838aa892e98cb7b4ad01597b60e674ff9a19a5
parent6f110781e4567fcec153991ad00cd17b07adc80d (diff)
downloademacs-2a9a5ea855a7344a52bd8368e545de7d7b5763e3.tar.gz
* landmark.el: Commentary fixes.
-rw-r--r--lisp/play/landmark.el11
1 files changed, 4 insertions, 7 deletions
diff --git a/lisp/play/landmark.el b/lisp/play/landmark.el
index 8025f14b28e..f1bd87ce847 100644
--- a/lisp/play/landmark.el
+++ b/lisp/play/landmark.el
@@ -4,13 +4,7 @@
;; Author: Terrence Brannon (was: <brannon@rana.usc.edu>)
;; Created: December 16, 1996 - first release to usenet
-;; Keywords: games, gomoku, neural network, adaptive search, chemotaxis
-
-;;;_* Usage
-;;; Just type
-;;; M-x eval-buffer
-;;; M-x landmark-test-run
-
+;; Keywords: games, neural network, adaptive search, chemotaxis
;; This file is part of GNU Emacs.
@@ -29,6 +23,9 @@
;;; Commentary:
+
+;; To try this, just type: M-x landmark-test-run
+
;; Landmark is a relatively non-participatory game in which a robot
;; attempts to maneuver towards a tree at the center of the window
;; based on unique olfactory cues from each of the 4 directions. If