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authorGlenn Morris <rgm@gnu.org>2014-10-03 08:26:26 -0700
committerGlenn Morris <rgm@gnu.org>2014-10-03 08:26:26 -0700
commit3df14aa6898dce9eeb8af1f1e35dac7924bdbaac (patch)
treef81e33641f80d3e50aeb2a4505f99e4adb8c44fa
parentc799337f12e84b4ca88f509ecea3a7e55ff4c768 (diff)
downloademacs-3df14aa6898dce9eeb8af1f1e35dac7924bdbaac.tar.gz
A few tiny doc/ copyedits.
-rw-r--r--doc/emacs/cmdargs.texi2
-rw-r--r--doc/lispref/frames.texi12
2 files changed, 7 insertions, 7 deletions
diff --git a/doc/emacs/cmdargs.texi b/doc/emacs/cmdargs.texi
index 56137272be6..3443f0b1627 100644
--- a/doc/emacs/cmdargs.texi
+++ b/doc/emacs/cmdargs.texi
@@ -989,7 +989,7 @@ tool bar when it processes the specified geometry.
When using one of @samp{--fullscreen}, @samp{--maximized},
@samp{--fullwidth} or @samp{--fullheight}, some window managers require
-to set the variable @code{frame-resize-pixelwise} to a non-@code{nil}
+you to set the variable @code{frame-resize-pixelwise} to a non-@code{nil}
value to make a frame appear truly ``maximized'' or ``fullscreen''.
Some window managers have options that can make them ignore both
diff --git a/doc/lispref/frames.texi b/doc/lispref/frames.texi
index 92b5791051b..03eba440a09 100644
--- a/doc/lispref/frames.texi
+++ b/doc/lispref/frames.texi
@@ -971,7 +971,7 @@ variable do not take effect immediately, only when you specify the
A list of symbols, specifying the @dfn{font backends} to use for
drawing fonts in the frame, in order of priority. On X, there are
currently two available font backends: @code{x} (the X core font
-driver) and @code{xft} (the Xft font driver). On Windows, there are
+driver) and @code{xft} (the Xft font driver). On MS-Windows, there are
currently two available font backends: @code{gdi} and
@code{uniscribe} (@pxref{Windows Fonts,,, emacs, The GNU Emacs
Manual}). On other systems, there is only one available font backend,
@@ -1163,12 +1163,12 @@ size hints to the window manager. This means that this variable should
be set only in a user's initial file; applications should never bind it
temporarily.
-The precise semantics of a value of @code{nil} for this option depends
-on the toolkit used: Dragging the frame border with the mouse is usually
-always done character-wise. Calling @code{set-frame-size} (see below)
+The precise meaning of a value of @code{nil} for this option depends
+on the toolkit used. Dragging the frame border with the mouse is usually
+done character-wise. Calling @code{set-frame-size} (see below)
with arguments that do not specify the frame size as an integer multiple
-of its character size may be, however, either ignored or cause a
-rounding (GTK+) or get accepted (Lucid, Motif, Windows).
+of its character size, however, may: be ignored, cause a
+rounding (GTK+), or be accepted (Lucid, Motif, MS-Windows).
With some window managers you may have to set this to non-@code{nil} in
order to make a frame appear truly ``maximized'' or ``fullscreen''.