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authorNick Roberts <nickrob@snap.net.nz>2005-05-24 04:29:14 +0000
committerNick Roberts <nickrob@snap.net.nz>2005-05-24 04:29:14 +0000
commit24f8f30b73663e729018eddebd630942e12b46ac (patch)
tree68a1771aee1dcd58e95ccdbd974d68ada9b0fe0e
parent87944384533f773997a940804ad2ae8e0545d350 (diff)
downloademacs-24f8f30b73663e729018eddebd630942e12b46ac.tar.gz
(Dialog Boxes): Descibe new optional argument.
-rw-r--r--lispref/frames.texi19
1 files changed, 12 insertions, 7 deletions
diff --git a/lispref/frames.texi b/lispref/frames.texi
index 3b43f18e99d..bb3c827fe34 100644
--- a/lispref/frames.texi
+++ b/lispref/frames.texi
@@ -1438,13 +1438,14 @@ the menu keymap as necessary.
A dialog box is a variant of a pop-up menu---it looks a little
different, it always appears in the center of a frame, and it has just
-one level and one pane. The main use of dialog boxes is for asking
-questions that the user can answer with ``yes'', ``no'', and a few other
-alternatives. The functions @code{y-or-n-p} and @code{yes-or-no-p} use
-dialog boxes instead of the keyboard, when called from commands invoked
-by mouse clicks.
-
-@defun x-popup-dialog position contents
+one level and one or more buttons. The main use of dialog boxes is
+for asking questions that the user can answer with ``yes'', ``no'',
+and a few other alternatives. With a single button, they can also
+force the user to acknowledge important information. The functions
+@code{y-or-n-p} and @code{yes-or-no-p} use dialog boxes instead of the
+keyboard, when called from commands invoked by mouse clicks.
+
+@defun x-popup-dialog position contents header
This function displays a pop-up dialog box and returns an indication of
what selection the user makes. The argument @var{contents} specifies
the alternatives to offer; it has this format:
@@ -1474,6 +1475,10 @@ Dialog boxes always appear in the center of a frame; the argument
@code{x-popup-menu}, but the precise coordinates or the individual
window don't matter; only the frame matters.
+If @var{header} is non-nil, the frame title for the box is
+``Information'', otherwise it is ``Question''. The former is used
+for @code{message-box} (@pxref{The Echo Area}).
+
In some configurations, Emacs cannot display a real dialog box; so
instead it displays the same items in a pop-up menu in the center of the
frame.