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authorEli Zaretskii <eliz@gnu.org>2023-09-16 09:26:30 +0300
committerEli Zaretskii <eliz@gnu.org>2023-09-16 09:26:30 +0300
commit8970cdd009aa4444666e9a3e05c2743839b35c3a (patch)
treea551cf6ee545412416fc0d9778b4fa8f50cfc62b
parentba924be4522e9ed0a79ae61df2bf1a31b7355630 (diff)
downloademacs-8970cdd009a.tar.gz
; Fix last change.
-rw-r--r--etc/DEBUG6
1 files changed, 3 insertions, 3 deletions
diff --git a/etc/DEBUG b/etc/DEBUG
index 8b997e50081..d24e0e6ce00 100644
--- a/etc/DEBUG
+++ b/etc/DEBUG
@@ -591,9 +591,9 @@ are debugging did not (yet) happen. Here are some useful techniques for that:
overlay string, it pushes on the iterator stack the state variables
describing its iteration of buffer text, then reinitializes the iterator
object for processing the property or overlay. The it->sp ("stack
- pointer") member, if it is greater than zero, means the iterators stack was
- pushed at least once. You can therefore condition your breakpoints on the
- value of it->sp being positive or being of a certain positive value, to
+ pointer") member, if it is greater than zero, means the iterator's stack
+ was pushed at least once. You can therefore condition your breakpoints on
+ the value of it->sp being positive or being of a certain positive value, to
debug display problems that happen only with display properties or
overlays.