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authorJulien Danjou <julien@danjou.info>2012-01-24 12:06:51 +0000
committerKatsumi Yamaoka <yamaoka@jpl.org>2012-01-24 12:06:51 +0000
commit6725d21a1be13cfad897dab54509928c3f5b5d1e (patch)
tree94730dc11f447b02cc6327140680ce46edded67d /lisp/color.el
parent70df4bbe298651a3980d56795bcfd04611efa37e (diff)
downloademacs-6725d21a1be13cfad897dab54509928c3f5b5d1e.tar.gz
color.el: Add saturate, lighten functions.
Diffstat (limited to 'lisp/color.el')
-rw-r--r--lisp/color.el136
1 files changed, 119 insertions, 17 deletions
diff --git a/lisp/color.el b/lisp/color.el
index 6fab613ba69..65536752ed8 100644
--- a/lisp/color.el
+++ b/lisp/color.el
@@ -92,6 +92,34 @@ resulting list."
result))
(nreverse result)))
+(defun color-hue-to-rgb (v1 v2 h)
+ "Compute hue from V1 and V2 H. Internally used by
+`color-hsl-to-rgb'."
+ (cond
+ ((< h (/ 1.0 6)) (+ v1 (* (- v2 v1) h 6.0)))
+ ((< h 0.5) v2)
+ ((< h (/ 2.0 3)) (+ v1 (* (- v2 v1) (- (/ 2.0 3) h) 6.0)))
+ (t v1)))
+
+(defun color-hsl-to-rgb (H S L)
+ "Convert H S L (HUE, SATURATION, LUMINANCE) , where HUE is in
+radians and both SATURATION and LUMINANCE are between 0.0 and
+1.0, inclusive to their RGB representation.
+
+Return a list (RED, GREEN, BLUE) which each be numbers between
+0.0 and 1.0, inclusive."
+
+ (if (= S 0.0)
+ (list L L L)
+ (let* ((m2 (if (<= L 0.5)
+ (* L (+ 1.0 S))
+ (- (+ L S) (* L S))))
+ (m1 (- (* 2.0 L) m2)))
+ (list
+ (color-hue-to-rgb m1 m2 (+ H (/ 1.0 3)))
+ (color-hue-to-rgb m1 m2 H)
+ (color-hue-to-rgb m1 m2 (- H (/ 1.0 3)))))))
+
(defun color-complement-hex (color)
"Return the color that is the complement of COLOR, in hexadecimal format."
(apply 'color-rgb-to-hex (color-complement color)))
@@ -141,23 +169,21 @@ inclusive."
(min (min r g b))
(delta (- max min))
(l (/ (+ max min) 2.0)))
- (list
- (if (< (- max min) 1e-8)
- 0
- (* 2 float-pi
- (/ (cond ((= max r)
- (+ (/ (- g b) delta) (if (< g b) 6 0)))
- ((= max g)
- (+ (/ (- b r) delta) 2))
- (t
- (+ (/ (- r g) delta) 4)))
- 6)))
- (if (= max min)
- 0
- (if (> l 0.5)
- (/ delta (- 2 (+ max min)))
- (/ delta (+ max min))))
- l)))
+ (if (= delta 0)
+ (list 0.0 0.0 l)
+ (let* ((s (if (<= l 0.5) (/ delta (+ max min))
+ (/ delta (- 2.0 max min))))
+ (rc (/ (- max r) delta))
+ (gc (/ (- max g) delta))
+ (bc (/ (- max b) delta))
+ (h (mod
+ (/
+ (cond
+ ((= r max) (- bc gc))
+ ((= g max) (+ 2.0 rc (- bc)))
+ (t (+ 4.0 gc (- rc))))
+ 6.0) 1.0)))
+ (list h s l)))))
(defun color-srgb-to-xyz (red green blue)
"Convert RED GREEN BLUE colors from the sRGB color space to CIE XYZ.
@@ -313,6 +339,82 @@ returned by `color-srgb-to-lab' or `color-xyz-to-lab'."
(expt (/ ΔH′ (* Sh kH)) 2.0)
(* Rt (/ ΔC′ (* Sc kC)) (/ ΔH′ (* Sh kH)))))))))
+(defun color-clamp (value)
+ "Make sure VALUE is a number between 0.0 and 1.0 inclusive."
+ (min 1.0 (max 0.0 value)))
+
+(defun color-saturate-hsl (H S L percent)
+ "Return a color PERCENT more saturated than the one defined in
+H S L color-space.
+
+Return a list (HUE, SATURATION, LUMINANCE), where HUE is in radians
+and both SATURATION and LUMINANCE are between 0.0 and 1.0,
+inclusive."
+ (list H (color-clamp (+ S (/ percent 100.0))) L))
+
+(defun color-saturate-name (name percent)
+ "Short hand to saturate COLOR by PERCENT.
+
+See `color-saturate-hsl'."
+ (apply 'color-rgb-to-hex
+ (apply 'color-hsl-to-rgb
+ (apply 'color-saturate-hsl
+ (append
+ (apply 'color-rgb-to-hsl
+ (color-name-to-rgb name))
+ (list percent))))))
+
+(defun color-desaturate-hsl (H S L percent)
+ "Return a color PERCENT less saturated than the one defined in
+H S L color-space.
+
+Return a list (HUE, SATURATION, LUMINANCE), where HUE is in radians
+and both SATURATION and LUMINANCE are between 0.0 and 1.0,
+inclusive."
+ (color-saturate-hsl H S L (- percent)))
+
+(defun color-desaturate-name (name percent)
+ "Short hand to desaturate COLOR by PERCENT.
+
+See `color-desaturate-hsl'."
+ (color-saturate-name name (- percent)))
+
+(defun color-lighten-hsl (H S L percent)
+ "Return a color PERCENT lighter than the one defined in
+H S L color-space.
+
+Return a list (HUE, SATURATION, LUMINANCE), where HUE is in radians
+and both SATURATION and LUMINANCE are between 0.0 and 1.0,
+inclusive."
+ (list H S (color-clamp (+ L (/ percent 100.0)))))
+
+(defun color-lighten-name (name percent)
+ "Short hand to saturate COLOR by PERCENT.
+
+See `color-lighten-hsl'."
+ (apply 'color-rgb-to-hex
+ (apply 'color-hsl-to-rgb
+ (apply 'color-lighten--hsl
+ (append
+ (apply 'color-rgb-to-hsl
+ (color-name-to-rgb name))
+ (list percent))))))
+
+(defun color-darken-hsl (H S L percent)
+ "Return a color PERCENT darker than the one defined in
+H S L color-space.
+
+Return a list (HUE, SATURATION, LUMINANCE), where HUE is in radians
+and both SATURATION and LUMINANCE are between 0.0 and 1.0,
+inclusive."
+ (color-lighten-hsl H S L (- percent)))
+
+(defun color-darken-name (name percent)
+ "Short hand to saturate COLOR by PERCENT.
+
+See `color-darken-hsl'."
+ (color-lighten-name name (- percent)))
+
(provide 'color)
;;; color.el ends here