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authorLute Kamstra <lute@gnu.org>2005-06-10 12:03:06 +0000
committerLute Kamstra <lute@gnu.org>2005-06-10 12:03:06 +0000
commit09e9987080371fbab84d6fdca5e5c38ef1b590ba (patch)
tree711cb9681b4fade22f5ad744dfc88a8d31e3915d /lisp/play/blackbox.el
parent530b0472e7bf440ac24be3758e975764be851b04 (diff)
downloademacs-09e9987080371fbab84d6fdca5e5c38ef1b590ba.tar.gz
(blackbox-mode): Use run-mode-hooks.
Diffstat (limited to 'lisp/play/blackbox.el')
-rw-r--r--lisp/play/blackbox.el6
1 files changed, 3 insertions, 3 deletions
diff --git a/lisp/play/blackbox.el b/lisp/play/blackbox.el
index 6fad15b8155..02f8cb5eeb0 100644
--- a/lisp/play/blackbox.el
+++ b/lisp/play/blackbox.el
@@ -117,14 +117,14 @@ The usual mnemonic keys move the cursor around the box.
\\<blackbox-mode-map>\\[bb-bol] and \\[bb-eol] move to the beginning and end of line, respectively.
\\[bb-romp] -- send in a ray from point, or toggle a ball at point
-\\[bb-done] -- end game and get score
-"
+\\[bb-done] -- end game and get score"
(interactive)
(kill-all-local-variables)
(use-local-map blackbox-mode-map)
(setq truncate-lines t)
(setq major-mode 'blackbox-mode)
- (setq mode-name "Blackbox"))
+ (setq mode-name "Blackbox")
+ (run-mode-hooks 'blackbox-mode-hook))
;;;###autoload
(defun blackbox (num)