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authorStefan Kangas <stefan@marxist.se>2021-09-14 08:43:18 +0200
committerStefan Kangas <stefan@marxist.se>2021-09-16 19:37:07 +0200
commit63f419f1339cbd0a7d1e64586854a4f01b3f80d1 (patch)
tree80bce487ec8c4f7d8258d13a49b21cb4eb3f289b /lisp/play/gametree.el
parent36474a1e490a5eae266805a0e04615741d56692c (diff)
downloademacs-63f419f1339cbd0a7d1e64586854a4f01b3f80d1.tar.gz
; Minor stylistic fixes found by checkdoc
Diffstat (limited to 'lisp/play/gametree.el')
-rw-r--r--lisp/play/gametree.el2
1 files changed, 1 insertions, 1 deletions
diff --git a/lisp/play/gametree.el b/lisp/play/gametree.el
index c6aef027e5f..cc9a6b7a4f0 100644
--- a/lisp/play/gametree.el
+++ b/lisp/play/gametree.el
@@ -508,7 +508,7 @@ being entered automatically (and thus should lack the manual mark)."
(insert (int-to-string (prefix-numeric-value score))))))
(defun gametree-compute-and-insert-score ()
- "Compute current node score, maybe recursively from subnodes. Insert it.
+ "Compute current node score, maybe recursively from subnodes. Insert it.
Subnodes which have been manually scored are honored."
(interactive "*")
(let ((auto (not (and (looking-at gametree-score-regexp)