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authorGlenn Morris <rgm@gnu.org>2018-03-12 11:25:40 -0700
committerGlenn Morris <rgm@gnu.org>2018-03-12 11:25:40 -0700
commit6b80a585c7f3600805c8cced58aa1f196e679c7c (patch)
tree9f632729c5f34093375bbea3c755d09e8a3d5c23 /lisp/play/gametree.el
parente067f1fd9feabc9c83cfbba177616a46b28d058a (diff)
downloademacs-6b80a585c7f3600805c8cced58aa1f196e679c7c.tar.gz
Replace use of the obsolete write-contents-hooks
* lisp/play/gametree.el (gametree-mode): Replace write-contents-hooks, obsolete since 22.1, with write-contents-functions. ; * lisp/files.el: Related comment.
Diffstat (limited to 'lisp/play/gametree.el')
-rw-r--r--lisp/play/gametree.el3
1 files changed, 1 insertions, 2 deletions
diff --git a/lisp/play/gametree.el b/lisp/play/gametree.el
index de8abd7abe4..5b05ae13e2f 100644
--- a/lisp/play/gametree.el
+++ b/lisp/play/gametree.el
@@ -586,8 +586,7 @@ shogi, etc.) players, it is a slightly modified version of Outline mode.
\\{gametree-mode-map}"
(auto-fill-mode 0)
- (make-local-variable 'write-contents-hooks)
- (add-hook 'write-contents-hooks 'gametree-save-and-hack-layout))
+ (add-hook 'write-contents-functions 'gametree-save-and-hack-layout nil t))
;;;; Goodies for mousing users
(defun gametree-mouse-break-line-here (event)