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authorJuanma Barranquero <lekktu@gmail.com>2006-11-14 16:44:14 +0000
committerJuanma Barranquero <lekktu@gmail.com>2006-11-14 16:44:14 +0000
commit11e52000cc706e715014171229a248f5dc5277b3 (patch)
treefa62c09224ccd5a483738422fb05a6abd5515a14 /man
parent85187d83684bb1796072e25a66a57e9730abbf22 (diff)
downloademacs-11e52000cc706e715014171229a248f5dc5277b3.tar.gz
Total rewrite.
Diffstat (limited to 'man')
-rw-r--r--man/ada-mode.texi1816
1 files changed, 967 insertions, 849 deletions
diff --git a/man/ada-mode.texi b/man/ada-mode.texi
index aebb66be126..9d25370826e 100644
--- a/man/ada-mode.texi
+++ b/man/ada-mode.texi
@@ -2,11 +2,6 @@
@setfilename ../info/ada-mode
@settitle Ada Mode
-@comment !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-@comment The following lines inserts the copyright notice
-@comment into the Info file.
-@comment !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
-
@copying
Copyright @copyright{} 1999, 2000, 2001, 2002, 2003, 2004,
2005, 2006 Free Software Foundation, Inc.
@@ -34,135 +29,124 @@ license to the document, as described in section 6 of the license.
@dircategory Emacs
@direntry
-* Ada mode: (ada-mode). Emacs mode for editing Ada code.
+* Ada mode: (ada-mode). Emacs mode for editing and compiling Ada code.
@end direntry
@titlepage
@sp 10
@title{Ada Mode}
@sp 2
-@subtitle An Emacs major mode for programming Ada 95 with GNAT
-@subtitle July 1998 for Ada Mode Version 3.0
+@subtitle An Emacs major mode for programming in Ada
+@subtitle Ada Mode Version 3.7
@sp 2
@page
@vskip 0pt plus 1filll
@insertcopying
@end titlepage
+@c fixme; title page doesn't show up in ada-mode.info; why bother with
+@c it?
@node Top, Overview, (dir), (dir)
@menu
* Overview::
-* Installation:: Installing Ada mode on your system
-* Customization:: Setting up Ada mode to your taste
-* Project files:: Describing the organization of your project
-* Syntax highlighting:: Using specific colors and fonts to highlight
- the structure of your files
-* Moving Through Ada Code:: Moving easily through Ada sources
-* Identifier completion:: Finishing words automatically
-* Index Menu of Subprograms:: A menu of all the types and subprograms
- defined in your application
-* File Browser:: Easy access to your files
-* Automatic Smart Indentation:: Indenting your code automatically as you type
-* Formatting Parameter Lists:: Formatting subprograms' parameter lists
+* Installation:: Installing Ada mode on your system
+* Customization:: Setting up Ada mode to your taste
+* Compiling Executing:: Working with your application within Emacs
+* Project files:: Describing the organization of your project
+* Compiling Examples:: A small tutorial
+* Moving Through Ada Code:: Moving easily through Ada sources
+* Identifier completion:: Finishing words automatically
+* Automatic Smart Indentation:: Indenting your code automatically as you type
+* Formatting Parameter Lists:: Formatting subprograms' parameter lists
automatically
-* Automatic Casing:: Adjusting the case of words automatically
-* Statement Templates:: Inserting code templates
-* Comment Handling:: Reformatting comments easily
-* Compiling Executing:: Working with your application within Emacs
-* Debugging:: Debugging your application
-* Using non-standard file names:: Configuring Emacs for special file names
-* Working Remotely:: Working on a different machine
+* Automatic Casing:: Adjusting the case of words automatically
+* Statement Templates:: Inserting code templates
+* Comment Handling:: Reformatting comments easily
* Index::
@end menu
-@c -----------------------------------------------------------------------
@node Overview, Installation, Top, Top
@chapter Overview
-@c -----------------------------------------------------------------------
-The Emacs mode for programming in Ada 95 with GNAT helps the user in
-understanding existing code and facilitates writing new code. It
-furthermore provides some utility functions for easier integration of
-standard Emacs features when programming in Ada.
+The Emacs mode for programming in Ada helps the user in understanding
+existing code and facilitates writing new code.
-@section General features:
+When the Gnu Ada compiler GNAT is used, the cross-reference
+information output by the compiler is used to provide powerful code
+navigation (jump to definition, find all uses, etc).
-@itemize @bullet
-@item
-full Integrated Development Environment:
-@itemize @bullet
-@item
-support of ``project files'' for the configuration (directories,
-compilation options,...)
-@item
-compiling and stepping through error messages.
-@item
-running and debugging your applications within Emacs.
-@end itemize
-@item
-easy to use for beginners by pull-down menus,
-@item
-user configurable by many user-option variables.
-@end itemize
+When you open a file with a file extension of @file{.ads} or
+@file{.adb}, Emacs will automatically load and activate Ada mode.
-@section Ada mode features that help understanding code:
+Ada mode works without any customization, if you are using the GNAT
+compiler (@url{https://libre2.adacore.com/}) and the GNAT default
+naming convention.
-@itemize @bullet
-@item
-functions for easy and quick stepping through Ada code,
-@item
-getting cross reference information for identifiers (e.g. find the
-defining place by a keystroke),
-@item
-displaying an index menu of types and subprograms and move point to
-the chosen one,
-@item
-automatic color highlighting of the various entities in Ada code.
-@end itemize
+You must customize a few things if you are using a different compiler
+or file naming convention; @xref{Other compiler}, @xref{Non-standard
+file names}.
+
+In addition, you may want to customize the indentation,
+capitalization, and other things; @xref{Other customization}.
+
+Finally, for large Ada projects, you will want to set up an Emacs
+Ada mode project file for each project; @xref{Project files}. Note
+that these are different from the GNAT project files used by gnatmake
+and other GNAT commands.
+
+See the Emacs info manual, section 'Running Debuggers Under Emacs',
+for general information on debugging.
-@section Emacs support for writing Ada code:
+@node Installation, Customization, Overview, Top
+@chapter Installation
+
+Ada mode is part of the standard Emacs distribution; if you use that,
+no files need to be installed.
+
+Ada mode is also available as a separate distribution, from the Emacs
+Ada mode website
+@uref{http://stephe-leake.org/emacs/ada-mode/emacs-ada-mode.html}. The
+separate distribution may be more recent.
+
+For installing the separate distribution, see the @file{README} file
+in the distribution.
+
+To see what version of Ada mode you have installed, do @key{M-x
+ada-mode-version}.
+
+The following files are provided with the Ada mode distribution:
@itemize @bullet
+
@item
-switching between spec and body files with eventually
-auto-generation of body files,
-@item
-automatic formatting of subprograms' parameter lists.
-@item
-automatic smart indentation according to Ada syntax,
-@item
-automatic completion of identifiers,
-@item
-automatic casing of identifiers, keywords, and attributes,
-@item
-insertion of statement templates,
+@file{ada-mode.el}: The main file for Ada mode, providing indentation,
+formatting of parameter lists, moving through code, comment handling
+and automatic casing.
+
@item
-filling comment paragraphs like filling normal text,
-@end itemize
+@file{ada-prj.el}: GUI editing of Ada mode project files, using Emacs
+widgets.
-@c -----------------------------------------------------------------------
-@node Installation, Customization, Overview, Top
-@chapter Installation
-@c -----------------------------------------------------------------------
+@item
+@file{ada-stmt.el}: Ada statement templates.
-If you got Ada mode as a separate distribution, you should have a
-look at the @file{README} file. It explains the basic steps necessary
-for a good installation of the emacs Ada mode.
+@item
+@file{ada-xref.el}: GNAT cross-references, completion of identifiers,
+and compilation. Also provides project files (which are not
+GNAT-specific).
-Installing the Ada mode is basically just a matter of copying a few
-files into the Emacs library directories. Every time you open a file
-with a file extension of @file{.ads} or @file{.adb}, Emacs will
-automatically load and activate Ada mode.
+@end itemize
-@xref{Using non-standard file names}, if your files do
-not use these extensions and if you want Emacs to automatically start the
-Ada mode every time you edit an Ada file.
+@node Customization, Compiling Executing, Installation, Top
+@chapter Customizing Ada mode
-Also, for general usage variables that you might want to set,
-see
+Here we assume you are familiar with setting variables in Emacs,
+either thru 'customize' or in elisp (in your @file{.emacs} file). For
+a basic introduction to customize, elisp, and Emacs in general, see
+the tutorial in
@iftex
@cite{The GNU Emacs Manual}.
@end iftex
@@ -173,548 +157,964 @@ see
@ref{Top, , The GNU Emacs Manual, emacs, The GNU Emacs Manual}.
@end ifinfo
-@c ---------------------------------------------------------------------
-@section Required files
-@c ---------------------------------------------------------------------
+These global Emacs settings are strongly recommended (put them in your
+.emacs):
-This Ada mode works best with Emacs 20.3 or higher (the easy editing
-features for the project files won't work with any older version), but
-most of the commands should work with older versions too. Please try to
-install the most recent version of Emacs on your system before
-installing Ada mode.
+@example
+(global-font-lock-mode t)
+(transient-mark-mode t)
+@end example
-Although part of Ada mode is compiler-independent, the most advanced
-features are specific to the Gnat compiler @url{http://www.gnat.com}.
+@samp{(global-font-lock-mode t)} turns on syntax
+highlighting for all buffers (it is off by default because it may be
+too slow for some machines).
-The following files are provided with the Ada mode distribution:
+@samp{(transient-mark-mode t)} highlights selected text.
-@itemize @bullet
+See the Emacs help for each of these variables for more information.
-@item
-@file{ada-mode.el}: The main file for Ada mode.
-This is the only file which does not require Gnat. It contains the
-functions for indentation, formatting of parameter lists, stepping
-through code, comment handling and automatic casing. Emacs versions
-20.2 and higher already contain Ada mode version 2.27, which is an older
-version of this file and should be replaced. Loading @file{ada-mode.el}
-from the current distribution supersedes the standard installation.
+@menu
+* Non-standard file names::
+* Other compiler::
+* Other customization::
+@end menu
-@item
-@file{ada-stmt.el}: Contains the statement templates feature.
+@node Non-standard file names, Other compiler, Customization, Customization
+@section Non-standard file names
-@item
-@file{ada-xref.el}: This file provides the main support for Gnat.
-This is where the functions for cross-references, completion of
-identifiers, support for project files and compilation of your
-application are defined.
+By default, Ada mode is configured to use the GNAT file naming
+convention, where file names are a simple modification of the Ada
+names, and the extension for specs and bodies are
+@samp{.ads} and @samp{.adb}, respectively.
-@item
-@file{ada-prj.el}: The functions to use for easy-edition of the
-project files. This file is the only one which really requires Emacs
-at least 20.2. It uses the new widget features from Emacs.
+Ada mode uses the file extentions to allow moving from a package body
+to the corresponding spec and back.
-@end itemize
+Ada mode supports a list of alternative file extensions for specs and bodies.
+
+For instance, if your spec and bodies files are called
+@file{@var{unit}_s.ada} and @file{@var{unit}_b.ada}, respectively, you
+can add the following to your @file{.emacs} file:
-@c --------------------------------------------------------------------
-@node Customization, Project files, Installation, Top
-@chapter Customizing Ada mode
-@c ---------------------------------------------------------------------
-
-Ada mode is fully customizable. Everything, from the file names to
-the automatic indentation and the automatic casing can be adapted to
-your own needs.
-
-There are two different kinds of variables that control this
-customization, both are easy to modify.
-
-The first set of variables are standard Emacs variables. Of course, some
-are defined only for Ada mode, whereas others have a more general
-meaning in Emacs. Please see the Emacs documentation for more
-information on the latest. In this documentation, we will detail all the
-variables that are specific to Ada mode, and a few others. The names
-will be given, as in @code{ada-case-identifier}.
-
-Emacs provides an easy way to modify them, through a special mode called
-customization. To access this mode, select the menu
-@samp{Ada->Customize}. This will open a new buffer with some fields that
-you can edit. For instance, you will get something like:
@example
-Put below the compiler switches.
-comp_opt= _____________________________________
+(ada-add-extensions "_s.ada" "_b.ada")
@end example
-The first line gives a brief description of the variable. The second
-line is the name of the variable and the field where you can give a
-value for this variable. Simply type what you want in the field.
-When you are finished modifying the variables, you can simply click on
-the @b{Save for future sessions} button at the top of the buffer (click
-with the middle mouse button). This will save the values in your
-@file{.emacs} file, so that next time you start Emacs they will have the
-same values.
+You can define additional extensions:
+
+@example
+(ada-add-extensions ".ads" "_b.ada")
+(ada-add-extensions ".ads" ".body")
+@end example
+
+This means that whenever Ada mode looks for the body for a file
+whose extension is @file{.ads}, it will take the first available file
+that ends with either @file{.adb}, @file{_b.ada} or
+@file{.body}.
+
+Simililarly, if Ada mode is looking for a spec, it will look for
+@file{.ads} or @file{_s.ada}.
+
+If the filename is not derived from the Ada name following the GNAT
+convention, things are a little more complicated. You then need to
+rewrite the function @code{ada-make-filename-from-adaname}. Doing that
+is beyond the scope of this manual; see the current definitions in
+@file{ada-mode.el} and @file{ada-xref.el} for examples.
+
+@node Other compiler, Other customization, Non-standard file names, Customization
+@section Other compiler
+
+By default, Ada mode is configured to use the Gnu Ada compiler GNAT.
+
+To use a different Ada compiler, you must specify the command lines
+used to run that compiler, either in lisp variables or in Emacs
+Ada mode project files. See @ref{Project file variables} for the list
+of project variables, and the corresponding lisp variables.
+
+@node Other customization, , Other compiler, Customization
+@section Other customization
+
+All user-settable Ada mode variables can be set via the menu
+@samp{Ada | Customize}. Click on the @samp{Help} button there for help
+on using customize.
To modify a specific variable, you can directly call the function
-@code{customize-variable} from Emacs (just type @kbd{M-x
-customize-variable @key{RET} @var{variable-name} @key{RET}}).
+@code{customize-variable}; just type @kbd{M-x customize-variable
+@key{RET} @var{variable-name} @key{RET}}).
-Some users might prefer to modify the variables directly in their
-configuration file, @file{.emacs}. This file is coded in Emacs lisp, and
-the syntax to set a variable is the following:
+Alternately, you can specify variable settings in the Emacs
+configuration file, @file{.emacs}. This file is coded in Emacs lisp,
+and the syntax to set a variable is the following:
@example
(setq variable-name value)
@end example
-The second set of variables for customization are set through the use of
-project files. These variables are specific to a given project, whereas
-the first set was more general. For more information, please
-@xref{Project files}.
+@node Compiling Executing, Project files, Customization, Top
+@chapter Compiling Executing
-@c ---------------------------------------------------------------------
-@node Project files, Syntax highlighting, Customization, Top
-@chapter Project files
-@c ---------------------------------------------------------------------
-
-@c ---------------------------------------------------------------------
-@section General overview
-@c ---------------------------------------------------------------------
-
-Emacs provides a full Integrated Development Environment for GNAT and
-Ada programmers. That is to say, editing, compiling, executing and
-debugging can be performed within Emacs in a convenient and natural way.
-
-To take full advantage of this features, it is possible to create a file
-in the main directory of your application, with a @samp{.adp} extension.
-This file contains all needed information dealing with the way your
-application is organized between directories, the commands to compile,
-run and debug it etc. Creating this file is not mandatory and convenient
-defaults are automatically provided for simple setups. It only becomes
-necessary when those above mentioned defaults need customizing.
-
-A simple way to edit this file is provided for Emacs 20.2 or newer, with
-the following functions, that you can access also through the Ada
-menu. It is also possible to edit the project file as a regular text
-file.
-
-Once in the buffer for editing the project file, you can save your
-modification using the @samp{[OK]} button at the bottom of the buffer, or
-simply use the usual @kbd{C-x C-s} binding. To cancel your
-modifications, simply kill the buffer or click on the @samp{[CANCEL]} button
-at the button.
-
-Each buffer using Ada mode will be associated with one project file when
-there is one available, so that Emacs can easily navigate through
-related source files for instance.
-
-The exact algorithm to determine which project file should be used is
-described in the next section, but you can force the project file you
-want to use by setting one or two variables in your @file{.emacs} file.
+Ada projects can be compiled, linked, and executed using commands on
+the Ada menu. All of these commands can be customized via a project
+file (@pxref{Project files}), but the defaults are sufficient for using
+the GNAT compiler for simple projects (single files, or several files
+in a single directory).
-@itemize @bullet
-@item
-To set up a default project file to use for any directory, anywhere
-on your system, set the variable @code{ada-prj-default-project-file} to
-the name of that file.
+Even when no project file is used, the GUI project editor (menu
+@key{Ada | Project | Edit}) shows the settings of the various project
+file variables referenced here.
-@example
-(set 'ada-prj-default-project-file "/dir1/dir2/file")
-@end example
+@menu
+* Compile commands::
+* Compiler errors::
+@end menu
-@item
-For finer control, you can set a per-directory project file.
-This is done through the variable @code{ada-xref-default-prj-file}.
+@node Compile commands, Compiler errors, Compiling Executing, Compiling Executing
+@section Compile commands
-@example
- (set 'ada-xref-default-prj-file
- '(("/dir1/dir2" . "/dir3/file1")
- ("/dir4/dir5" . "/dir6/file2")))
-@end example
+Here are the commands for building and using an Ada project, as
+listed in the Ada menu.
-Note: This has a higher priority than the first variable, so the first
-choice is to use this variable's settings, and otherwise
-@code{ada-prj-default-project-file}.
-@end itemize
+In multi-file projects, there must be one file that is the main
+program. That is given by the @code{main_unit} project file variable;
+it defaults to the current file if not yet set, but is also set by the
+``set main and build'' command.
+@table @code
-@table @kbd
-@item C-c u
-@findex ada-customize
-Create or edit the project file for the current buffer (@code{ada-customize}).
-@item C-c c
-@findex ada-change-prj
-Change the project file associated with the current Ada buffer (@code{ada-change-prj}).
-@item C-c d
-@findex ada-change-default-project
-Change the default project file for the current directory
-(@code{ada-change-default-project}). Every new file opened from this
-directory will be associated with that file by default.
-@item ada-set-default-project-file
-@findex ada-set-default-project-file
-Set the default project file to use for *any* Ada file opened anywhere
-on your system. This sets this file only for the current Emacs session.
-@end table
+@item Check file
+Compiles the current file in syntax check mode, by running
+@code{check_cmd} defined in the current project file. This typically
+runs faster than full compile mode, speeding up finding and fixing
+compilation errors.
-@c ---------------------------------------------------------------------
-@section Project file variables
-@c ---------------------------------------------------------------------
+This sets @code{main_unit} only if it has not been set yet.
-The following variables can be defined in a project file. They all have
-a default value, so that small projects do not need to create a project
-file.
+@item Compile file
+Compiles the current file, by running @code{comp_cmd} from the current
+project file.
-Some variables below can be referenced in other variables, using a
-shell-like notation. For instance, if the variable @code{comp_cmd}
-contains a sequence like @code{$@{comp_opt@}}, the value of that variable
-will be substituted.
+This does not set @code{main_unit}.
-Here is the list of variables:
+@item Set main and Build
+Sets @code{main_unit} to the current file, then executes the Build
+command.
-@table @asis
-@item @code{src_dir} [default: @code{"./"}]
-This is a list of directories where Ada mode will look for source
-files. These directories are used mainly in two cases, both as a switch
-for the compiler and for the cross-references.
-
-@item @code{obj_dir} [default: @code{"./"}]
-This is a list of directories where to look for object and library
-files. The library files are the @samp{.ali} files generated by Gnat
-and that contain cross-reference informations.
-
-@item @code{comp_opt} [default: @code{""}]
-Creates a variable which can be referred to subsequently by using the
-@code{$@{comp_opt@}} notation. This is intended to store the default
-switches given to @command{gnatmake} and @command{gcc}.
-
-@item @code{bind_opt=@var{switches}} [default: @code{""}]
-Creates a variable which can be referred to subsequently by using the
-@code{$@{bind_opt@}} notation. This is intended to store the default
-switches given to @command{gnatbind}.
-
-@item @code{link_opt=@var{switches}} [default: @code{""}]
-Creates a variable which can be referred to subsequently by using the
-@code{$@{link_opt@}} notation. This is intended to store the default
-switches given to @command{gnatlink}.
-
-@item @code{main=@var{executable}} [default: @code{""}]
-Specifies the name of the executable for the application. This variable
-can be referred to in the following lines by using the @code{$@{main@}}
-notation.
-
-@item @code{cross_prefix=@var{prefix}} [default: @code{""}]
-This variable should be set if you are working in a cross-compilation
-environment. This is the prefix used in front of the gnatmake commands.
-
-@item @code{remote_machine=@var{machine}} [default: @code{""}]
-This is the name of the machine to log into before issuing the
-compilation command. If this variable is empty, the command will be
-run on the local machine. This will not work on Windows NT machines,
-since Ada mode will simply precede the compilation command with a
-@command{rsh} command, unknown on Windows.
-
-@item @code{comp_cmd=@var{command}} [default: @code{"$@{cross_prefix@}gcc -c -I$@{src_dir@} -g -gnatq"}]
-Specifies the command used to compile a single file in the application.
-The name of the file will be added at the end of this command.
-
-@item @code{make_cmd=@var{command}} [default: @code{"$@{cross_prefix@}gnatmake $@{main@} -aI$@{src_dir@} -aO$@{obj_dir@} -g -gnatq -cargs $@{comp_opt@} -bargs $@{bind_opt@} -largs $@{link_opt@}"]}'
-Specifies the command used to recompile the whole application.
-
-@item @code{run_cmd=@var{command}} [default: @code{"$@{main@}"}]
-Specifies the command used to run the application.
-
-@item @code{debug_cmd=@var{command}} [default: @code{"$@{cross_prefix@}gdb $@{main@}"}]
-Specifies the command used to debug the application
+@item Show main
+Display @code{main_unit} in the message buffer.
+
+@item Build
+Compiles all obsolete units of the current @code{main_unit}, and links
+@code{main_unit}, by running @code{make_cmd} from the current project.
+
+This sets @code{main_unit} only if it has not been set yet.
+
+@item Run
+Executes the main program in a shell, displayed in a separate Emacs
+buffer. This runs @code{run_cmd} from the current project. The
+execution buffer allows for interactive input/output.
+
+To modify the run command, in particular to provide or change the
+command line arguments, type @key{C-u} before invoking the command.
+
+This command is not available for a cross-compilation toolchain.
@end table
+It is important when using these commands to understand how
+@code{main_unit} is used and changed.
-@c ---------------------------------------------------------------------
-@section Detailed algorithm
-@c ---------------------------------------------------------------------
+Build runs 'gnatmake' on the main unit. During a typical edit/compile
+session, this is the only command you need to invoke, which is why it
+is bound to @key{C-c C-c}. It will compile all files needed by the
+main unit, and display compilation errors in any of them.
-This section gives more details on the project file setup and is only of
-interest for advanced users.
+Note that Build can be invoked from any Ada buffer; typically you will
+be fixing errors in files other than the main, but you don't have to
+switch back to the main to invoke the compiler again.
-Usually, an Ada file is part of a larger application, whose sources and
-objects can be spread over multiple directories. The first time emacs is
-asked to compile, run or debug an application, or when a cross reference
-function is used (goto declaration for instance), the following steps
-are taken:
+Novices and students typically work on single-file Ada projects. In
+this case, @key{C-c C-m} will normally be the only command needed; it
+will build the current file, rather than the last-built main.
-@itemize @bullet
+There are three ways to change @code{main_unit}:
+
+@enumerate
@item
-find the appropriate project file, open and parse it.
-All the fields read in the project file are then stored by emacs
-locally. Finding the project file requires a few steps:
+Invoke @key{Ada | Set main and Build}, which sets @code{main_unit} to
+the current file.
-@itemize @minus
@item
-if a file from the same directory was already associated with
-a project file, use the same one. This is the variable
-@code{ada-xref-default-prj-file} described above.
+Invoke @key{Ada | Project | Edit}, edit @code{main_unit} and
+@code{main}, and click @key{[save]}
+
@item
-if the variable @code{ada-prj-default-project-file} is set,
-use the project file specified in this variable.
+Invoke @key{Ada | Project | Load}, and load a project file that specifies @code{main_unit}
+
+@end enumerate
+
+@node Compiler errors, , Compile commands, Compiling Executing
+@section Compiler errors
+
+The @code{Check file}, @code{Compile file}, and @code{Build} commands
+all place compilation errors in a separate buffer named
+@code{*compilation*}.
+
+Each line in this buffer will become active: you can simply click on
+it with the middle button of the mouse, or move point to it and press
+@key{RET}. Emacs will then display the relevant source file and put
+point on the line and column where the error was found.
+
+You can also press the @kbd{C-x `} key (@code{next-error}), and Emacs
+will jump to the first error. If you press that key again, it will
+move you to the second error, and so on.
+
+Some error messages might also include references to other files. These
+references are also clickable in the same way, or put point after the
+line number and press @key{RET}.
+
+@node Project files, Compiling Examples, Compiling Executing, Top
+@chapter Project files
+
+An Emacs Ada mode project file specifies what directories hold sources
+for your project, and allows you to customize the compilation commands
+and other things on a per-project basis.
+
+Note that Ada mode project files @samp{*.adp} are different than GNAT
+compiler project files @samp{*.gpr}.
+
+@menu
+* Project File Overview::
+* GUI Editor::
+* Project file variables::
+@end menu
+
+@node Project File Overview, GUI Editor, Project files, Project files
+@section Project File Overview
+
+Project files have a simple syntax; they may be edited directly. Each
+line specifies a project variable name and its value, separated by ``='':
+@example
+src_dir=/Projects/my_project/src_1
+src_dir=/Projects/my_project/src_2
+@end example
+
+Some variables (like @code{src_dir}) are lists; multiple occurances
+are concatenated.
+
+There must be no space between the variable name and ``='', and no
+trailing spaces.
+
+Alternately, a GUI editor for project files is available (@pxref{GUI
+Editor}). It uses Emacs widgets, similar to Emacs customize.
+
+The GUI editor also provides a convenient way to view current project
+settings, if they have been modified using menu commands rather than
+by editing the project file.
+
+After the first Ada mode build command is invoked, there is always a
+current project file, given by the lisp variable
+@code{ada-prj-default-project-file}. Currently, the only way to show
+the current project file is to invoke the GUI editor.
+
+To find the project file the first time, Ada mode uses the following
+search algorithm:
+
+@itemize @bullet
@item
-if there is a project file whose name is the same as the source file
-except for the suffix, use this one.
+If @code{ada-prj-default-project-file} is set, use that.
+
@item
-if there's only one project file in the source directory, use
-that one.
+Otherwise, search for a file in the current directory with
+the same base name as the Ada file, but extension given by
+@code{ada-prj-file-extension} (default @code{".adp"}).
+
@item
-if there are more than one project file in the source directory,
-ask the user.
+If not found, search for @file{*.adp} in the current directory; if
+several are found, prompt the user to select one.
+
@item
-if there are no project files in the source directory use standard
-default values.
+If none are found, use @file{default.adp} in the current directory (even
+if it does not exist).
+
@end itemize
-The first project file that is selected in a given directory becomes the
-default project file for this directory and is used implicitly for other
-sources unless specified otherwise by the user.
+This algorithm always sets @code{ada-prj-default-project-file}, even
+when the file does not actually exist.
+
+To change the project file before or after the first one is found,
+invoke @key{Ada | Project | Load ...}.
+
+Or, in lisp, evaluate @code{ada-set-default-project-file "/path/file.adp"}.
+This sets @code{ada-prj-default-project-file}, and reads the project file.
+
+@node GUI Editor, Project file variables, Project File Overview, Project files
+@section GUI Editor
+
+The project file editor is invoked with the menu @samp{Ada | Projects
+| Edit}.
+
+Once in the buffer for editing the project file, you can save your
+modification using the @samp{[save]} button at the bottom of the
+buffer, or the @kbd{C-x C-s} binding. To cancel your modifications,
+kill the buffer or click on the @samp{[cancel]} button.
+
+@node Project file variables, , GUI Editor, Project files
+@section Project file variables
+
+The following variables can be defined in a project file; some can
+also be defined in lisp variables.
+
+To set a project variable that is a list, specify each element of the
+list on a separate line in the project file.
+
+Any project variable can be referenced in other project variables,
+using a shell-like notation. For instance, if the variable
+@code{comp_cmd} contains @code{$@{comp_opt@}}, the value of the
+@code{comp_opt} variable will be substituted when @code{comp_cmd} is
+used.
+
+Most project variables have defaults that can be changed by setting
+lisp variables; the table below identifies the lisp variable for each
+project variable. Lisp variables corresponding to project variables
+that are lists are lisp lists.
+
+Here is the list of variables. In the default values, the current
+directory @code{"."} is the project file directory.
+
+@c defined in ada-xref-set-default-prj-values; same order here
+@table @asis
+@item @code{build_dir} [default: @code{"."}]
+The compile commands will be issued in this directory.
+
+@item @code{src_dir} [default: @code{"."}]
+A list of directories to search for source files, both for compile
+commands and source navigation.
+
+@item @code{obj_dir} [default: @code{"."}]
+A list of directories to search for library files. Ada mode searches
+this list for the @samp{.ali} files generated by GNAT that contain
+cross-reference information.
+
+The compiler commands must place the @samp{.ali} files in one of these
+directories; the default commands do that.
+
+@item @code{casing} [default: @code{("~/.emacs_case_exceptions")}
+List of files containing casing exceptions. See the help on
+@code{ada-case-exception-file} for more info.
+@c FIXME: section on case exceptions
+
+Lisp variable: @code{ada-case-exception-file}.
+
+@item @code{comp_opt} [default: @code{"-gnatq -gnatQ"}]
+Holds user compiler options; used in the default compile commands. The
+default value tells gnatmake to generate library files for
+cross-referencing even when there are errors.
+
+If source code for the project is in multiple directories, the
+appropriate compiler options must be added here. @ref{Set source
+search path} for examples of this. Alternately, GNAT project files may
+be used; @ref{Use GNAT project file}.
+
+Lisp variable: @code{ada-prj-default-comp-opt}.
+
+@item @code{bind_opt} [default: @code{""}]
+Holds user binder options; used in the default build commands.
+
+Lisp variable: @code{ada-prj-default-bind-opt}.
+
+@item @code{link_opt} [default: @code{""}]
+Holds user linker options; used in the default build commands.
+
+Lisp variable: @code{ada-prj-default-link-opt}.
+
+@item @code{gnatmake_opt} [default: @code{"-g"}]
+Holds user gnatmake options; used in the default build commands.
+
+If a GNAT project file is used (for example @file{project.gpr}), this
+option should be set to @code{-Pproject.gpr}.
+
+Lisp variable: @code{ada-prj-default-gnatmake-opt}.
+
+@item @code{gnatfind_opt} [default: @code{"-rf"}]
+Holds user gnatfind options; used in the default find commands.
+
+Lisp variable: @code{ada-prj-gnatfind-switches}.
+
+@item @code{main} [default: current file]
+Specifies the name of the executable file for the project; used in the
+default build commands.
+
+@item @code{main_unit} [default: current Ada unit]
+Specifies the name of the main Ada unit for the project; used in the
+default build commands.
+
+@item @code{cross_prefix} [default: @code{""}]
+Name of target machine in a cross-compilation environment. Used in
+default compile and build commands.
+
+@item @code{remote_machine} [default: @code{""}]
+Name of the machine to log into before issuing the compile and build
+commands. If this variable is empty, the command will be run on the
+local machine.
+
+@item @code{comp_cmd} [default: @code{"$@{cross_prefix@}gnatmake -u -c $@{gnatmake_opt@} $@{full_current@} -cargs $@{comp_opt@}"}]
+Command used to compile a single file.
+The name of the file is substituted for @code{full_current}.
+
+Lisp variable: @code{ada-prj-default-comp-cmd}.
+
+@item @code{check_cmd} [default: @code{"$@{cross_prefix@}gnatmake -u -c -gnatc $@{gnatmake_opt@} $@{full_current@} -cargs $@{comp_opt@}"}]
+Command used to syntax check a single file.
+The name of the file is substituted for @code{full_current}.
+
+Lisp variable: @code{ada-prj-default-check-cmd}
+@item @code{make_cmd} [default: @code{"$@{cross_prefix@}gnatmake -o $@{main@} $@{main_unit@} $@{gnatmake_opt@} -cargs $@{comp_opt@} -bargs $@{bind_opt@} -largs $@{link_opt@}"}]
+Command used to build the application.
+
+Lisp variable: @code{ada-prj-default-make-cmd}.
+
+@item @code{run_cmd} [default: @code{"./$@{main@}"}]
+Command used to run the application.
+
+@item @code{debug_pre_cmd} [default: @code{"cd $@{build_dir@}"}]
+Command executed before @code{debug_cmd}.
+
+@item @code{debug_cmd} [default: @code{"$@{cross_prefix@}gdb $@{main@}"}]
+Command used to debug the application
+
+Lisp variable: @code{ada-prj-default-debugger}.
+
+@item @code{debug_post_cmd} [default: @code{""}]
+Command executed after @code{debug_cmd}.
+
+@end table
+
+@node Compiling Examples, Moving Through Ada Code, Project files, Top
+@chapter Compiling Examples
+
+We present several small projects, and walk thru the process of
+compiling, linking, and running them.
+
+The first example illustrates more Ada mode features than the others;
+you should work thru that example before doing the others.
+
+All of these examples assume you are using GNAT.
+
+The source for these examples is available on the Emacs Ada mode
+website mentioned in @xref{Installation}.
+
+@menu
+* No project files:: Just menus
+* Set compiler options:: A basic Ada mode project file
+* Set source search path:: Source in multiple directories
+* Use GNAT project file::
+@end menu
+
+@node No project files, Set compiler options, Compiling Examples, Compiling Examples
+@section No project files
+This example uses no project files.
+
+First, create a directory @file{Example_1}, containing:
+
+@file{hello.adb}:
+
+@example
+with Ada.Text_IO;
+procedure Hello
+is begin
+ Put_Line("Hello from hello.adb");
+end Hello;
+@end example
+
+Yes, this is missing ``use Ada.Text_IO;'' - we want to demonstrate
+compiler error handling.
+
+@file{hello_2.adb}:
+
+@example
+with Hello_Pkg;
+procedure Hello_2
+is begin
+ Hello_Pkg.Say_Hello;
+end Hello_2;
+@end example
+
+@file{hello_pkg.ads}:
+
+@example
+package Hello_Pkg is
+ procedure Say_Hello;
+end Hello_Pkg;
+@end example
+
+@file{hello_pkg.adb}:
+
+@example
+with Ada.Text_IO;
+package Hello_Pkg is
+ procedure Say_Hello
+ is begin
+ Ada.Text_IO.Put_Line ("Hello from hello_pkg.adb");
+ end Say_Hello;
+end Hello_Pkg;
+@end example
+
+Yes, this is missing the keyword @code{body}; another compiler error
+example.
+
+In buffer @file{hello.adb}, invoke @key{Ada | Check file}. You should
+get a @code{*compilation*} buffer containing something like (the
+directory paths will be different):
+
+@example
+cd c:/Examples/Example_1/
+gnatmake -u -c -gnatc -g c:/Examples/Example_1/hello.adb -cargs -gnatq -gnatQ
+gcc -c -Ic:/Examples/Example_1/ -gnatc -g -gnatq -gnatQ -I- c:/Examples/Example_1/hello.adb
+hello.adb:4:04: "Put_Line" is not visible
+hello.adb:4:04: non-visible declaration at a-textio.ads:264
+hello.adb:4:04: non-visible declaration at a-textio.ads:260
+gnatmake: "c:/Examples/Example_1/hello.adb" compilation error
+@end example
+
+If you have enabled font-lock, the lines with actual errors (starting
+with @file{hello.adb}) are highlighted, with the file name in red.
+
+Now type @key{C-x `} (on a PC keyboard, @key{`} is next to @key{1}).
+Or you can click the middle mouse button on the first error line. The
+compilation buffer scrolls to put the first error on the top line, and
+point is put at the place of the error in the @file{hello.adb} buffer.
+
+To fix the error, change the line to be
+
+@example
+ Ada.Text_IO.Put_Line ("hello from hello.adb"):
+@end example
+
+Now invoke @key{Ada | Show main}; this displays @file{Ada mode main_unit: hello}.
+
+Now (in buffer @file{hello.adb}), invoke @key{Ada | Build}. You are
+prompted to save the file (if you haven't already). Then the
+compilation buffer is displayed again, containing:
+
+@example
+cd c:/Examples/Example_1/
+gnatmake -o hello hello -g -cargs -gnatq -gnatQ -bargs -largs
+gcc -c -g -gnatq -gnatQ hello.adb
+gnatbind -x hello.ali
+gnatlink hello.ali -o hello.exe -g
+@end example
+
+The compilation has succeeded without errors; @file{hello.exe} now
+exists in the same directory as @file{hello.adb}.
+
+Now invoke @key{Ada | Run}. A @file{*run*} buffer is displayed,
+containing
+
+@example
+Hello from hello.adb
+
+Process run finished
+@end example
+
+That completes the first part of this example.
+
+Now we will compile a multi-file project. Open the file
+@file{hello_2.adb}, and invoke @key{Ada | Set main and Build}. This
+finds an error in @file{hello_pkg.adb}:
+
+@example
+cd c:/Examples/Example_1/
+gnatmake -o hello_2 hello_2 -g -cargs -gnatq -gnatQ -bargs -largs
+gcc -c -g -gnatq -gnatQ hello_pkg.adb
+hello_pkg.adb:2:08: keyword "body" expected here [see file name]
+gnatmake: "hello_pkg.adb" compilation error
+@end example
+
+This demonstrates that gnatmake finds the files needed by the main
+program. However, it cannot find files in a different directory,
+unless you use an Emacs Ada mode project file to specify the other directories;
+@xref{Set source search path}, or a GNAT project file; @ref{Use GNAT
+project file}.
+
+Invoke @key{Ada | Show main}; this displays @file{Ada mode main_unit: hello_2}.
+
+Move to the error with @key{C-x `}, and fix the error by adding @code{body}:
+
+@example
+package body Hello_Pkg is
+@end example
+
+Now, while still in @file{hello_pkg.adb}, invoke @key{Ada | Build}.
+gnatmake successfully builds @file{hello_2}. This demonstrates that
+Emacs has remembered the main file, in the project variable
+@code{main_unit}, and used it for the Build command.
+
+Finally, again while in @file{hello_pkg.adb}, invoke @key{Ada | Run}.
+The @code{*run*} buffer displays @code{Hello from hello_pkg.adb}.
+
+One final point. If you switch back to buffer @file{hello.adb}, and
+invoke @key{Ada | Run}, @file{hello_2.exe} will be run. That is
+because @code{main_unit} is still set to @code{hello_2}, as you can
+see when you invoke @key{Ada | Project | Edit}.
+
+There are three ways to change @code{main_unit}:
+
+@enumerate
@item
-look for the corresponding @samp{.ali} file in the @code{obj_dir} defined
-in the project file. If this file can not be found, emacs proposes to
-compile the source using the @code{comp_cmd} defined in the project file
-in order to create the ali file.
+Invoke @key{Ada | Set main and Build}, which sets @code{main_unit} to
+the current file.
@item
-when cross referencing is requested, the @samp{.ali} file is parsed to
-determine the file and line of the identifier definition. It is
-possible for the @samp{.ali} file to be older than the source file,
-in which case it will be recompiled if the variable
-@code{ada-xref-create-ali} is set, otherwise the reference is searched
-in the obsolete ali file with possible inaccurate results.
+Invoke @key{Ada | Project | Edit}, edit @code{main_unit} and
+@code{main}, and click @key{[save]}
@item
-look for the file containing the declaration using the source
-path @code{src_dir} defined in the project file. Put the cursor at the
-correct position and display this new cursor.
-@end itemize
+Invoke @key{Ada | Project | Load}, and load a project file that specifies @code{main_unit}
-@c -----------------------------------------------------------------------
-@node Syntax highlighting, Moving Through Ada Code, Project files, Top
-@chapter Syntax highlighting
-@c -----------------------------------------------------------------------
+@end enumerate
-Ada mode is made to help you understand the structure of your source
-files. Some people like having colors or different fonts depending on
-the context: commands should be displayed differently than keywords,
-which should also be different from strings, @dots{}
+@node Set compiler options, Set source search path, No project files, Compiling Examples
+@section Set compiler options
-Emacs is able to display in a different way the following syntactic
-entities:
+This example illustrates using an Emacs Ada mode project file to set a
+compiler option.
-@itemize @bullet
-@item keywords
-@item commands
-@item strings
-@item gnatprep statements (preprocessor)
-@item types (under certain conditions)
-@item other words
-@end itemize
+If you have files from @file{Example_1} open in Emacs, you should
+close them so you don't get confused. Use menu @key{File | Close
+(current buffer)}.
+
+In directory @file{Example_2}, create these files:
-This is not the default behavior for Emacs. You have to explicitly
-activate it. This requires that you add a new line in your @file{.emacs}
-file (if this file does not exist, just create it).
+@file{hello.adb}:
@example
-(global-font-lock-mode t)
+with Ada.Text_IO;
+procedure Hello
+is begin
+ Put_Line("Hello from hello.adb");
+end Hello;
@end example
-But the default colors might not be the ones you like. Fortunately,
-there is a very easy way to change them. Just select the menu
-@samp{Help->Customize->Specific Face...} and press @key{RET}. This
-will display a buffer will all the ``faces'' (the colors) that Emacs knows
-about. You can change any of them.
+This is the same as @file{hello.adb} from @file{Example_1}. It has two
+errors; missing ``use Ada.Text_IO;'', and no space between
+@code{Put_Line} and its argument list.
+@file{hello.adp}:
-@c -----------------------------------------------------------------------
-@node Moving Through Ada Code, Identifier completion, Syntax highlighting, Top
+@example
+comp_opt=-gnatyt
+@end example
+
+This tells the GNAT compiler to check for token spacing; in
+particular, there must be a space preceding a parenthesis.
+
+In buffer @file{hello.adb}, invoke @key{Ada | Project | Load...}, and
+select @file{Example_2/hello.adp}.
+
+Then, again in buffer @file{hello.adb}, invoke @key{Ada | Set main and
+Build}. You should get a @code{*compilation*} buffer containing
+something like (the directory paths will be different):
+
+@example
+cd c:/Examples/Example_2/
+gnatmake -o hello hello -g -cargs -gnatyt -bargs -largs
+gcc -c -g -gnatyt hello.adb
+hello.adb:4:04: "Put_Line" is not visible
+hello.adb:4:04: non-visible declaration at a-textio.ads:264
+hello.adb:4:04: non-visible declaration at a-textio.ads:260
+hello.adb:4:12: (style) space required
+gnatmake: "hello.adb" compilation error
+@end example
+
+Compare this to the compiler output in @ref{No project files}; the
+gnatmake option @code{-cargs -gnatq -gnatQ} has been replaced by
+@code{-cargs -gnaty}, and an additional error is reported in
+@file{hello.adb} on line 4. This shows that @file{hello.adp} is being
+used to set the compiler options.
+
+Fixing the error, linking and running the code proceed as in @ref{No
+project files}.
+
+@node Set source search path, Use GNAT project file, Set compiler options, Compiling Examples
+@section Set source search path
+
+In this example, we show how to deal with files in more than one
+directory. We start with the same code as in @ref{No project files}; create those
+files (with the errors present)
+
+Create the directory @file{Example_3}, containing:
+
+@file{hello_pkg.ads}:
+
+@example
+package Hello_Pkg is
+ procedure Say_Hello;
+end Hello_Pkg;
+@end example
+
+@file{hello_pkg.adb}:
+
+@example
+with Ada.Text_IO;
+package Hello_Pkg is
+ procedure Say_Hello
+ is begin
+ Ada.Text_IO.Put_Line ("Hello from hello_pkg.adb");
+ end Say_Hello;
+end Hello_Pkg;
+@end example
+
+These are the same files from example 1; @file{hello_pkg.adb} has an
+error on line 2.
+
+In addition, create a directory @file{Example_3/Other}, containing these files:
+
+@file{Other/hello_3.adb}:
+
+@example
+with Hello_Pkg;
+with Ada.Text_IO; use Ada.Text_IO;
+procedure Hello_3
+is begin
+ Hello_Pkg.Say_Hello;
+ Put_Line ("From hello_3");
+end Hello_3;
+@end example
+
+There are no errors in this file.
+
+@file{Other/other.adp}:
+
+@example
+src_dir=..
+comp_opt=-I..
+@end example
+
+Note that there must be no trailing spaces.
+
+In buffer @file{hello_3.adb}, invoke @key{Ada | Project | Load...}, and
+select @file{Example_3/Other/other.adp}.
+
+Then, again in @file{hello_3.adb}, invoke @key{Ada | Set main and
+Build}. You should get a @code{*compilation*} buffer containing
+something like (the directory paths will be different):
+
+@example
+cd c:/Examples/Example_3/Other/
+gnatmake -o hello_3 hello_3 -g -cargs -I.. -bargs -largs
+gcc -c -g -I.. hello_3.adb
+gcc -c -I./ -g -I.. -I- C:\Examples\Example_3\hello_pkg.adb
+hello_pkg.adb:2:08: keyword "body" expected here [see file name]
+gnatmake: "C:\Examples\Example_3\hello_pkg.adb" compilation error
+@end example
+
+Compare the @code{-cargs} option to the compiler output in @ref{Set
+compiler options}; this shows that @file{other.adp} is being used to
+set the compiler options.
+
+Move to the error with @key{C-x `}. Ada mode searches the list of
+directories given by @code{src_dir} for the file mentioned in the
+compiler error message.
+
+Fixing the error, linking and running the code proceed as in @ref{No
+project files}.
+
+@node Use GNAT project file, , Set source search path, Compiling Examples
+@section Use GNAT project file
+
+In this example, we show how to use a GNAT project file.
+
+Create the directory @file{Example_4}, containing:
+
+@file{hello_pkg.ads}:
+
+@example
+package Hello_Pkg is
+ procedure Say_Hello;
+end Hello_Pkg;
+@end example
+
+@file{hello_pkg.adb}:
+
+@example
+with Ada.Text_IO;
+package Hello_Pkg is
+ procedure Say_Hello
+ is begin
+ Ada.Text_IO.Put_Line ("Hello from hello_pkg.adb");
+ end Say_Hello;
+end Hello_Pkg;
+@end example
+
+These are the same files from example 1; @file{hello_pkg.adb} has an
+error on line 2.
+
+In addition, create a directory @file{Example_4/Gnat_Project},
+containing these files:
+
+@file{Other/hello_4.adb}:
+
+@example
+with Hello_Pkg;
+with Ada.Text_IO; use Ada.Text_IO;
+procedure Hello_4
+is begin
+ Hello_Pkg.Say_Hello;
+ Put_Line ("From hello_4");
+end Hello_4;
+@end example
+
+There are no errors in this file.
+
+@file{Gnat_Project/hello_4.adp}:
+
+@example
+src_dir=..
+gnatmake_opt=-Phello_4.gpr
+@end example
+
+@file{Gnat_Project/hello_4.gpr}:
+
+@example
+Project Hello_4 is
+ for Source_Dirs use (".", "..");
+end Hello_4;
+@end example
+
+In buffer @file{hello_4.adb}, invoke @key{Ada | Project | Load...}, and
+select @file{Example_4/Gnat_Project/hello_4.adp}.
+
+Then, again in @file{hello_4.adb}, invoke @key{Ada | Set main and
+Build}. You should get a @code{*compilation*} buffer containing
+something like (the directory paths will be different):
+
+@example
+cd c:/Examples/Example_4/Gnat_Project/
+gnatmake -o hello_4 hello_4 -Phello_4.gpr -cargs -gnatq -gnatQ -bargs -largs
+gcc -c -g -gnatyt -gnatq -gnatQ -I- -gnatA c:\Examples\Example_4\Gnat_Project\hello_4.adb
+gcc -c -g -gnatyt -gnatq -gnatQ -I- -gnatA c:\Examples\Example_4\hello_pkg.adb
+hello_pkg.adb:2:08: keyword "body" expected here [see file name]
+gnatmake: "c:\examples\example_4\hello_pkg.adb" compilation error
+@end example
+
+Compare the @code{gcc} options to the compiler output in @ref{Set
+compiler options}; this shows that @file{hello_4.gpr} is being used to
+set the compiler options.
+
+Fixing the error, linking and running the code proceed as in @ref{No
+project files}.
+
+@node Moving Through Ada Code, Identifier completion, Compiling Examples, Top
@chapter Moving Through Ada Code
@c -----------------------------------------------------------------------
-There are several easy to use commands to stroll through Ada code. All
-these functions are available through the Ada menu, and you can also use
-the following key bindings or the command names:
+There are several easy to use commands to navigate through Ada code. All
+these functions are available through the Ada menu, and you can also
+use the following key bindings or the command names. Some of these
+menu entries are available only if the GNAT compiler is used, since
+the implementation relies on the GNAT cross-referencing information.
@table @kbd
-@item C-M-e
+@item M-C-e
@findex ada-next-procedure
Move to the next function/procedure/task, which ever comes next
(@code{ada-next-procedure}).
-@item C-M-a
+@item M-C-a
@findex ada-previous-procedure
Move to previous function/procedure/task
(@code{ada-previous-procedure}).
@item M-x ada-next-package
@findex ada-next-package
Move to next package.
-@item M-x ada-prev-package
-@findex ada-prev-package
+@item M-x ada-previous-package
+@findex ada-previous-package
Move to previous package.
@item C-c C-a
@findex ada-move-to-start
Move to matching start of @code{end} (@code{ada-move-to-start}). If
point is at the end of a subprogram, this command jumps to the
corresponding @code{begin} if the user option
-@code{ada-move-to-declaration} is @code{nil} (default), it jumps to
-the subprogram declaration otherwise.
+@code{ada-move-to-declaration} is @code{nil} (default), otherwise it jumps to
+the subprogram declaration.
@item C-c C-e
@findex ada-move-to-end
Move point to end of current block (@code{ada-move-to-end}).
@item C-c o
Switch between corresponding spec and body file
-(@code{ff-find-other-file}). If the cursor is on a subprogram, switch
-between declaration and body.
+(@code{ff-find-other-file}). If point is in a subprogram, position
+point on the corresponding declaration or body in the other file.
@item C-c c-d
@findex ada-goto-declaration
-Move from any reference to its declaration and switch between
-declaration and body (for procedures, tasks, private and incomplete
-types).
+Move from any reference to its declaration, for from a declaration to
+its body (for procedures, tasks, private and incomplete types).
@item C-c C-r
@findex ada-find-references
-runs the @file{gnatfind} command to search for all references to the
-entity pointed by the cursor (@code{ada-find-references}). Use
+Runs the @file{gnatfind} command to search for all references to the
+identifier surrounding point (@code{ada-find-references}). Use
@kbd{C-x `} (@code{next-error}) to visit each reference (as for
compilation errors).
@end table
-These functions use the information in the output of the Gnat Ada
-compiler. However, if your application was compiled with the
-@samp{-gnatx} switch, these functions will not work, since no extra
-information is generated by GNAT. See GNAT documentation for further
-information.
-
-Emacs will try to run Gnat for you whenever the cross-reference
-informations are older than your source file (provided the
-@code{ada-xref-create-ali} variable is non-@code{nil}). Gnat then produces a
-file with the same name as the current Ada file but with the extension
-changed to @file{.ali}. This files are normally used by the binder, but
-they will also contain additional cross-referencing information.
+If the @code{ada-xref-create-ali} variable is non-@code{nil}, Emacs
+will try to run GNAT for you whenever cross-reference information is
+needed, and is older than the current source file.
-@c -----------------------------------------------------------------------
-@node Identifier completion, Index Menu of Subprograms, Moving Through Ada Code, Top
+@node Identifier completion, Automatic Smart Indentation, Moving Through Ada Code, Top
@chapter Identifier completion
-@c -----------------------------------------------------------------------
-@c -----------------------------------------------------------------------
-@section Overview
-@c -----------------------------------------------------------------------
-
-Emacs and Ada mode provide two general ways for the completion of
-identifiers. This is an easy way to type faster: you just have to type
-the first few letters of an identifier, and then loop through all the
+Emacs and Ada mode provide two general ways for the completion of
+identifiers. This is an easy way to type faster: you just have to type
+the first few letters of an identifiers, and then loop through all the
possible completions.
-The first method is general for Emacs. It will work both with Ada
-buffers, but also in C buffers, Java buffers, @enddots{} The idea is to parse
-all the opened buffers for possible completions.
+The first method is general for Emacs. It works by parsing all open
+files for possible completions.
For instance, if the words @samp{my_identifier}, @samp{my_subprogram}
are the only words starting with @samp{my} in any of the opened files,
then you will have this scenario:
-@quotation
+@example
You type: my@key{M-/}
Emacs inserts: @samp{my_identifier}
If you press @key{M-/} once again, Emacs replaces @samp{my_identifier} with
@samp{my_subprogram}.
Pressing @key{M-/} once more will bring you back to @samp{my_identifier}.
-@end quotation
+@end example
-This is a very fast way to do completion, and the casing of words will
+This is a very fast way to do completion, and the casing of words will
also be respected.
-The second method is specific to Ada buffers, and even to users of the
-Gnat compiler. Emacs will search the cross-information found in the
-@samp{.ali} files generated by Gnat for possible completions.
+The second method (@key{C-TAB}) is specific to Ada mode and the GNAT
+compiler. Emacs will search the cross-information for possible
+completions.
-The main advantage is that this completion is more accurate: only
-existing identifier will be suggested, you don't need to have a file
-opened that already contains this identifiers, @enddots{}
+The main advantage is that this completion is more accurate: only
+existing identifier will be suggested.
-On the other hand, this completion is a little bit slower and requires
-that you have compiled your file at least once since you created that
+On the other hand, this completion is a little bit slower and requires
+that you have compiled your file at least once since you created that
identifier.
-@c -----------------------------------------------------------------------
-@section Summary of commands
-@c -----------------------------------------------------------------------
-
@table @kbd
@item C-@key{TAB}
@findex ada-complete-identifier
-Complete accurately current identifier using information in @samp{.ali} file
-(@code{ada-complete-identifier}).
+Complete current identifier using cross-reference information.
@item M-/
Complete identifier using buffer information (not Ada-specific).
@end table
-@c -----------------------------------------------------------------------
-@node Index Menu of Subprograms, File Browser, Identifier completion, Top
-@chapter Index Menu of Subprograms
-@c -----------------------------------------------------------------------
-
-You can display a choice menu with all procedure/function/task
-declarations in the file and choose an item by mouse click to get to its
-declaration. This function is accessible through the @samp{Ada} menu when
-editing a Ada file, or simply through the following key binding:
-
-@table @kbd
-@item C-S-Mouse-3
-display index menu
-@end table
-
-@c -----------------------------------------------------------------------
-@node File Browser, Automatic Smart Indentation, Index Menu of Subprograms, Top
-@chapter File Browser
-@c -----------------------------------------------------------------------
-
-Emacs provides a special mode, called @code{speedbar}. When this mode is
-activated, a new frame is displayed, with a file browser. The files from
-the current directory are displayed, and you can click on them as you
-would with any file browser. The following commands are then available.
-
-You can click on a directory name or file name to open it. The editor
-will automatically select the best possible mode for this file,
-including of course Ada mode for files written in Ada.
-
-If you click on the @samp{[+]} symbol near a file name, all the symbols (types,
-variables and subprograms) defined in that file will be displayed, and
-you can directly click on them to open the right file at the right
-place.
-
-You can activate this mode by typing @key{M-x speedbar} in the editor.
-This will open a new frame. A better way might be to associate the
-following key binding
-
-@example
-(global-set-key [f7] 'speedbar-get-focus)
-@end example
-
-Every time you press @key{F7}, the mouse will automatically move to the
-speedbar frame (which will be created if it does not exist).
-
-@c -----------------------------------------------------------------------
-@node Automatic Smart Indentation, Formatting Parameter Lists, File Browser, Top
+@node Automatic Smart Indentation, Formatting Parameter Lists, Identifier completion, Top
@chapter Automatic Smart Indentation
-@c -----------------------------------------------------------------------
-
-Ada mode comes with a full set of rules for automatic indentation.
-You can of course configure the indentation as you want, by setting the
-value of a few variables.
-As always, the preferred way to modify variables is to use the
-@samp{Ada->Customize} menu (don't forget to save your changes!). This
-will also show you some example of code where this variable is used, and
-hopefully make things clearer.
-
-The relevant variables are the following:
+Ada mode comes with a full set of rules for automatic indentation. You
+can also configure the indentation, via the following variables:
@table @asis
@item @code{ada-broken-indent} (default value: 2)
Number of columns to indent the continuation of a broken line.
@item @code{ada-indent} (default value: 3)
-Width of the default indentation.
+Number of columns for default indentation.
@item @code{ada-indent-record-rel-type} (default value: 3)
Indentation for @code{record} relative to @code{type} or @code{use}.
@@ -722,7 +1122,7 @@ Indentation for @code{record} relative to @code{type} or @code{use}.
@item @code{ada-indent-return} (default value: 0)
Indentation for @code{return} relative to @code{function} (if
@code{ada-indent-return} is greater than 0), or the open parenthesis
-(if @code{ada-indent-return} is negative or null). Note that in the second
+(if @code{ada-indent-return} is negative or 0). Note that in the second
case, when there is no open parenthesis, the indentation is done
relative to @code{function} with the value of @code{ada-broken-indent}.
@@ -741,19 +1141,16 @@ Non-@code{nil} means indent @code{is separate} or @code{is abstract} if on a sin
@item @code{ada-indent-to-open-paren} (default value: t)
Non-@code{nil} means indent according to the innermost open parenthesis.
-@item @code{ada-indent-after-return} (default value: t)
-Non-@code{nil} means that the current line will also be re-indented before
-inserting a newline, when you press @key{RET}.
+@item @code{ada-indent-after-return} (default value: t)
+Non-@code{nil} means that the current line will also be re-indented
+before inserting a newline, when you press @key{RET}.
@end table
-Most of the time, the indentation will be automatic, i.e when you will
-press @key{RET}, the cursor will move to the correct column on the
+Most of the time, the indentation will be automatic, i.e when you
+press @key{RET}, the cursor will move to the correct column on the
next line.
-However, you might want or need sometimes to re-indent the current line
-or a set of lines. For this, you can simply go to that line, or select
-the lines, and then press @key{TAB}. This will automatically re-indent
-the lines.
+You can also indent single lines, or the current region, with @key{TAB}.
Another mode of indentation exists that helps you to set up your
indentation scheme. If you press @kbd{C-c @key{TAB}}, Ada mode will do
@@ -766,40 +1163,25 @@ Reindent the current line, as @key{TAB} would do.
Temporarily move the cursor to a reference line, i.e., the line that
was used to calculate the current indentation.
@item
-Display at the bottom of the window the name of the variable that
-provided the offset for the indentation.
+Display in the message window the name of the variable that provided
+the offset for the indentation.
@end itemize
The exact indentation of the current line is the same as the one for the
reference line, plus an offset given by the variable.
-Once you know the name of the variable, you can either modify it
-through the usual @samp{Ada->Customize} menu, or by typing @kbd{M-x
-customize-variable @key{RET}} in the Emacs window, and then give the
-name of the variable.
-
@table @kbd
@item @key{TAB}
Indent the current line or the current region.
@item C-M-\
-Indent lines in the current selected block.
+Indent lines in the current region.
@item C-c @key{TAB}
-Indent the current line and prints the name of the variable used for
+Indent the current line and display the name of the variable used for
indentation.
@end table
-
-
-@c -----------------------------------------------------------------------
@node Formatting Parameter Lists, Automatic Casing, Automatic Smart Indentation, Top
@chapter Formatting Parameter Lists
-@c -----------------------------------------------------------------------
-
-To help you correctly align fields in a subprogram parameter list,
-Emacs provides one function that will do most of the work for you.
-This function will align the declarations on the colon (@samp{:})
-separating argument names and argument types, plus align the
-@code{in}, @code{out} and @code{in out} keywords if required.
@table @kbd
@item C-c C-f
@@ -807,95 +1189,85 @@ separating argument names and argument types, plus align the
Format the parameter list (@code{ada-format-paramlist}).
@end table
-@c -----------------------------------------------------------------------
+This aligns the declarations on the colon (@samp{:}) separating
+argument names and argument types, and aligns the @code{in},
+@code{out} and @code{in out} keywords.
+
@node Automatic Casing, Statement Templates, Formatting Parameter Lists, Top
@chapter Automatic Casing
-@c -----------------------------------------------------------------------
-Casing of identifiers, attributes and keywords is automatically
-performed while typing when the variable @code{ada-auto-case} is set.
-Every time you press a word separator, the previous word is
+Casing of identifiers, attributes and keywords is automatically
+performed while typing when the variable @code{ada-auto-case} is set.
+Every time you press a word separator, the previous word is
automatically cased.
-You can customize the automatic casing differently for keywords,
-attributes and identifiers. The relevant variables are the following:
-@code{ada-case-keyword}, @code{ada-case-attribute} and
+You can customize the automatic casing differently for keywords,
+attributes and identifiers. The relevant variables are the following:
+@code{ada-case-keyword}, @code{ada-case-attribute} and
@code{ada-case-identifier}.
All these variables can have one of the following values:
@table @code
@item downcase-word
-The previous word will simply be in all lower cases. For instance
-@code{My_vARIable} is converted to @code{my_variable}.
+The word will be lowercase. For instance @code{My_vARIable} is
+converted to @code{my_variable}.
@item upcase-word
-The previous word will be fully converted to upper cases. For instance
-@code{My_vARIable} is converted to @code{MY_VARIABLE}.
+The word will be uppercase. For instance @code{My_vARIable} is
+converted to @code{MY_VARIABLE}.
@item ada-capitalize-word
-All letters, except the first one of the word and every letter after the
-@samp{_} character are lower cased. Other letters are upper cased. For
-instance @code{My_vARIable} is converted to @code{My_Variable}.
+The first letter and each letter following an underscore (@samp{_})
+are uppercase, others are lowercase. For instance @code{My_vARIable}
+is converted to @code{My_Variable}.
@item ada-loose-case-word
-No letters are modified in the previous word, except the ones after the
-@samp{_} character that are upper cased. For instance @code{My_vARIable} is
-converted to @code{My_VARIable}.
+Characters after an underscore @samp{_} character are uppercase,
+others are not modified. For instance @code{My_vARIable} is converted
+to @code{My_VARIable}.
@end table
-These functions, although they will work in most cases, will not be
-accurate sometimes. The Ada mode allows you to define some exceptions,
-that will always be cased the same way.
+Ada mode allows you to define exceptions to these rules, in a file
+specified by the variable variable @code{ada-case-exception-file}
+(default @file{~/.emacs_case_exceptions}). Each line in this file
+specifies the casing of one word or word fragment. Comments may be
+included, separated from the word by a space.
-The idea is to create a dictionary of exceptions, and store it in a
-file. This file should contain one identifier per line, with the casing
-you want to force. The default name for this file is
-@file{~/.emacs_case_exceptions}. You can of course change this name,
-through the variable @code{ada-case-exception-file}.
+If the word starts with an asterisk (@key{*}), it defines the casing
+af a word fragemnt (or ``substring''); part of a word between two
+underscores or word boundary.
-Note that each line in this file must start with the key word whose
-casing you want to specify. The rest of the line can be used for
-comments (explaining for instance what an abbreviation means, as
-recommended in the Ada 95 Quality and Style, paragraph 3.1.4). Thus, a
-good example for this file could be:
+For example:
@example
DOD Department of Defense
-Text_IO
+*IO
GNAT The GNAT compiler from Ada Core Technologies
@end example
-When working on project involving multiple programmers, we recommend
-that every member of the team sets this variable to the same value,
-which should point to a system-wide file that each of them can
-write. That way, you will ensure that the casing is consistent
-throughout your application(s).
+The word fragment @code{*IO} applies to any word containing ``_io'';
+@code{Text_IO}, @code{Hardware_IO}, etc.
@findex ada-create-case-exception
-There are two ways to add new items to this file: you can simply edit it
-as you would edit any text file, and add or suppress entries in this
-file. Remember that you should put one entity per line. The other,
-easier way, is to position the cursor over the word you want to add, in
-an Ada buffer. This word should have the casing you want. Then simply
-select the menu @samp{Ada->Edit->Create Case Exception}, or the key
-@kbd{C-c C-y} (@code{ada-create-case-exception}). The word will
-automatically be added to the current list of exceptions and to the file.
-
-It is sometimes useful to have multiple exception files around (for
-instance, one could be the standard Ada acronyms, the second some
-company specific exceptions, and the last one some project specific
-exceptions). If you set up the variable @code{ada-case-exception-file}
-as a list of files, each of them will be parsed and used in your emacs
-session.
-
-However, when you save a new exception through the menu, as described
-above, the new exception will be added to the first file in the list
-only. You can not automatically add an exception to one of the other
-files, although you can of course edit the files by hand at any time.
-
-Automatic casing can be performed on part of the buffer, or on the
-whole buffer, using:
+There are two ways to add new items to this file: you can simply edit
+it as you would edit any text file. Or you can position point on the
+word you want to add, and select menu @samp{Ada | Edit | Create Case
+Exception}, or press @kbd{C-c C-y} (@code{ada-create-case-exception}).
+The word will automatically be added to the current list of exceptions
+and to the file.
+
+To define a word fragment case exception, select the word fragment,
+then select menu @samp{Ada | Edit | Create Case Exception Substring}.
+
+It is sometimes useful to have multiple exception files around (for
+instance, one could be the standard Ada acronyms, the second some
+company specific exceptions, and the last one some project specific
+exceptions). If you set up the variable @code{ada-case-exception-file}
+as a list of files, each of them will be parsed and used in your emacs
+session. However, when you save a new exception through the menu, as
+described above, the new exception will be added to the first file in
+the list.
@table @kbd
@item C-c C-b
@@ -910,16 +1282,12 @@ Rereads the exception dictionary from the file
@code{ada-case-exception-file} (@code{ada-case-read-exceptions}).
@end table
-@c -----------------------------------------------------------------------
@node Statement Templates, Comment Handling, Automatic Casing, Top
@chapter Statement Templates
-@c -----------------------------------------------------------------------
-NOTE: This features are not available on VMS for Emacs 19.28. The
-functions used here do not exist on Emacs 19.28.
-
-Templates exist for most Ada statements. They can be inserted in the
-buffer using the following commands:
+Templates are defined for most Ada statements, using the Emacs
+``skeleton'' package. They can be inserted in the buffer using the
+following commands:
@table @kbd
@item C-c t b
@@ -1005,15 +1373,12 @@ exception (@code{ada-exception}).
type (@code{ada-type}).
@end table
-@c -----------------------------------------------------------------------
-@node Comment Handling, Compiling Executing, Statement Templates, Top
+@node Comment Handling, Index, Statement Templates, Top
@chapter Comment Handling
-@c -----------------------------------------------------------------------
By default, comment lines get indented like Ada code. There are a few
additional functions to handle comments:
-
@table @kbd
@item M-;
Start a comment in default column.
@@ -1027,254 +1392,7 @@ Uncomment the selected region
autofill the current comment.
@end table
-@c -----------------------------------------------------------------------
-@node Compiling Executing, Debugging, Comment Handling, Top
-@chapter Compiling Executing
-@c -----------------------------------------------------------------------
-
-Ada mode provides a much complete environment for compiling, debugging
-and running an application within Emacs.
-
-All the commands used by Emacs to manipulate your application can be
-customized in the project file. Some default values are provided, but
-these will likely not be good enough for a big or even medium-sized
-project. See the section on the project file for an explanation on how
-to set up the commands to use.
-
-One of the variables you can set in your project file,
-@code{cross_prefix}, indicates whether you are using a cross-compilation
-environment, and if yes for which target. The default command used for
-compilation will add this @code{cross_prefix} in front of the name:
-@code{gcc} will become @code{cross_prefix}-@code{gcc}, @code{gnatmake}
-will become @code{cross_prefix}-@code{gnatmake}, @enddots{}
-
-This will also modify the way your application is run and debugged,
-although this is not implemented at the moment.
-
-Here are the commands for building and using an Ada application
-
-@itemize @bullet
-
-@item Compiling the current source
-This command is issued when issuing the @code{compile} command from the
-Ada menu. It compiles unconditionally the current source using the
-@code{comp_cmd} variable of the project file. Compilation options can be
-customized with the variable @code{comp_opt} of the project file.
-
-Emacs will display a new buffer that contains the result of the
-compilation. Each line associated with an error will become active: you
-can simply click on it with the middle button of the mouse, or move the
-cursor on it and press @key{RET}. Emacs will then display the
-relevant source file and put the cursor on the line and column the error
-was found at.
-
-You can also simply press the @kbd{C-x `} key and Emacs will jump to the
-first error. If you press that key again, it will move you to the second
-error, and so on.
-
-Some error messages might also include references to some files. These
-references are also clickable in the same way.
-
-
-@item (Re)building the whole application
-This command is issued when you select the @code{build} command from the
-Ada menu. It compiles all obsolete units of the current application
-using the @code{make_cmd} variable of the project file. Compilation
-options can be customized with the variable @code{comp_opt} of the
-project file, binder options with @code{bind_opt} and linker options
-with @code{link_opt}. The main unit of the application may be specified
-with @code{main}.
-
-The compilation buffer is also active in the same way it was for the above
-command.
-
-@item Running the application
-This command is issued when you select the @code{run} command from the
-Ada menu. It executes the current application in an emacs
-buffer. Arguments can be passed through before executing. The execution
-buffer allows for interactive input/output.
-
-This command is not yet available in a cross-compilation
-toolchain. Emacs would first need to log on the target before running
-the application. This will be implemented in a future release of Gnat.
-
-@end itemize
-
-@c ---------------------------------------------------------------------
-@node Debugging, Using non-standard file names, Compiling Executing, Top
-@chapter Debugging your application
-@c ---------------------------------------------------------------------
-
-You can set up in the project file a command to use to debug your
-application. Emacs is compatible with a lot of debuggers, and provide an
-easy interface to them.
-
-This section will focus on the gdb debugger, and two of the graphical
-interfaces that exist for it.
-
-In all cases, the main window in Emacs will be split in two: in the
-upper buffer, the source code will appear, whereas the debugger
-input/output window is displayed at the bottom. You can enter the
-debugger commands as usual in the command window. Every time a new
-source file is selected by the debugger (for instance as a result of a
-@code{frame} command), the appropriate source file is displayed in the
-upper buffer.
-
-The source window is interactive: you can click on an identifier with the
-right mouse button, and print its value in the debugger window. You can
-also set a breakpoint simply by right-clicking on a line.
-
-You can easily use Emacs as the source window when you are using a
-graphical interface for the debugger. The interesting thing is that,
-whereas you still have the graphical nifties, you can also use the
-cross-references features that Ada mode provides to look at the
-definition for the identifiers, @enddots{}
-
-Here is how you can set up gdbtk and ddd for use with Emacs (These are
-the commands you should setup in the project file):
-
-@itemize @bullet
-@item gdbtk
-should be used with the switch @samp{--emacs_gdbtk}. It provides a nice
-backtrace window, as well as a tasks window. You can click interactively
-on both of them, and Emacs will display the source file on the correct
-line.
-
-@item ddd (Data Display Debugger)
-should be used with the switches @samp{--tty} and
-@samp{--fullname}. Whenever you print a variable from Emacs, it will
-be displayed graphically in the data window.
-
-@end itemize
-
-
-@c ---------------------------------------------------------------------
-@node Using non-standard file names, Working Remotely, Debugging, Top
-@chapter Using non-standard file names
-@c ---------------------------------------------------------------------
-
-By default, Emacs is configured to use the GNAT style file names, where
-file names are the package names, and the extension for spec and bodies
-are respectively @samp{.ads} and @samp{.adb}.
-
-If you want to use other types of file names, you will need to modify
-your @file{.emacs} file.
-
-Adding new possible extensions is easy. Since Ada mode needs to know
-how to go from the body to the spec (and back), you always have to
-specify both. A function is provided with Ada mode to add new
-extensions.
-
-For instance, if your spec and bodies files are called
-@file{@var{unit}_s.ada} and @file{@var{unit}_b.ada}, respectively, you
-need to add the following to your @file{.emacs} file:
-
-@example
-(ada-add-extensions "_s.ada" "_b.ada")
-@end example
-
-Note that it is possible to redefine the extensions, even if they already
-exist, as in:
-
-@example
-(ada-add-extensions ".ads" "_b.ada")
-(ada-add-extensions ".ads" ".body")
-@end example
-
-This simply means that whenever the ada-mode will look for the body for
-a file whose extension is @file{.ads}, it will take the first available
-file that ends with either @file{.adb} (standard), @file{_b.ada} or
-@file{.body}.
-
-If the filename is not the unit name, then things are a little more
-complicated. You then need to rewrite the function
-@code{ada-make-filename-from-adaname} (see the file @file{ada-mode.el}
-for an example).
-
-@c ---------------------------------------------------------------------
-@node Working Remotely, Index, Using non-standard file names, Top
-@chapter Working Remotely
-@c ---------------------------------------------------------------------
-
-When you work on a project that involves a lot of programmers, it is
-generally the case that you will edit the files on your own machine, but
-you want to compile, run and debug your application in another buffer.
-
-Fortunately, here too Emacs provides a very convenient way to do this.
-
-@c ---------------------------------------------------------------------
-@section Remote editing
-@c ---------------------------------------------------------------------
-
-First of all, the files do not need to be on your machine. Emacs can
-edit any remote file, by doing transparent FTP sessions between your
-machine and the remote machine that stores your files. This is a special
-Emacs mode, called @code{ange-ftp}. To use it, you just have to use a
-slightly different syntax when you open a file.
-
-For instance, if you want to open the file @file{/work/foo.adb} on the machine
-aleph.gnu.org, where you log in as qwe, you would simply do this:
-
-@example
-C-x C-f /qwe@@aleph.gnu.org:/work/foo.adb @key{RET}
-@end example
-
-@noindent
-i.e., use your name, the name of the machine and the name of the file.
-
-The first time, Emacs will ask you for a password that it will remember
-until you close the current Emacs. Even if the ftp session times out,
-you won't need to reenter your password.
-
-Every time you save the file, Emacs will upload it to the remote machine
-transparently. No file is modified on the local machine.
-
-@c ---------------------------------------------------------------------
-@section Remote compiling
-@c ---------------------------------------------------------------------
-
-If the machine you want to compile on is not the one your Emacs is
-running on, you can set the variable @code{remote_machine} in the
-project file for your application.
-
-This will force Emacs to issue a @command{rsh} command for the compilation,
-instead of running it on the local machine. Unfortunately, this won't
-work on Windows workstations, since this protocol is not supported.
-
-@example
-If your @code{remote_machine} is aleph.gnu.org and the standard
-compilation command is @code{cd /work/ && gnatmake foo}, then Emacs will
-actually issue the command @code{rsh aleph.gnu.org 'cd /work/ &&
-gnatmake foo'}.
-@end example
-
-The advantage of using the @code{remote_machine} variable is that it is
-easier to change that machine without having to modify the compilation
-command.
-
-Note that if you need to set up some environment variables before the
-compilation, you need to insert a call to the appropriate initialization
-script in the compilation command, for instance:
-
-@example
-build_cmd= initialization_script; cd /work/ && gnatmake foo
-@end example
-
-@c ---------------------------------------------------------------------
-@section Remote running and debugging
-@c ---------------------------------------------------------------------
-
-This feature is not completely implemented yet.
-
-However, most of the time, you will be able to run your application
-remotely simply by replacing it with a @command{rsh} call.
-For instance, if your command was @code{$@{main@}}, you could replace it with
-@code{rsh aleph.gnu.org $@{main@}}.
-
-However, this would not work on vxworks, for instance, where
-@command{rsh} is not supported.
-
-@node Index, , Working Remotely, Top
+@node Index, , Comment Handling, Top
@unnumbered Index
@printindex fn