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authorJuanma Barranquero <lekktu@gmail.com>2013-06-19 16:20:26 +0200
committerJuanma Barranquero <lekktu@gmail.com>2013-06-19 16:20:26 +0200
commit983aeb9affdeee084f1e0ffa683b0e944243cd2e (patch)
treebcd00dfedbd719ddba652c3c21ef9c3035a3ab53 /src/sound.c
parent9716fedb62698b1f27e51a1dd185a612cbb4963a (diff)
downloademacs-983aeb9affdeee084f1e0ffa683b0e944243cd2e.tar.gz
src/sound.c: Silence some warnings.
(string_default): Move to !WINDOWSNT section. (Fplay_sound_internal) [WINDOWSNT]: Remove i_result to avoid warning.
Diffstat (limited to 'src/sound.c')
-rw-r--r--src/sound.c21
1 files changed, 10 insertions, 11 deletions
diff --git a/src/sound.c b/src/sound.c
index e640dace40f..7f0ede5b398 100644
--- a/src/sound.c
+++ b/src/sound.c
@@ -325,15 +325,6 @@ sound_warning (const char *msg)
}
-/* Return S's value as a string if S is a string, otherwise DEFAULT_VALUE. */
-
-static char const *
-string_default (Lisp_Object s, char const *default_value)
-{
- return STRINGP (s) ? SSDATA (s) : default_value;
-}
-
-
/* Parse sound specification SOUND, and fill ATTRS with what is
found. Value is non-zero if SOUND Is a valid sound specification.
A valid sound specification is a list starting with the symbol
@@ -426,6 +417,15 @@ parse_sound (Lisp_Object sound, Lisp_Object *attrs)
/* BEGIN: Non Windows functions */
#ifndef WINDOWSNT
+/* Return S's value as a string if S is a string, otherwise DEFAULT_VALUE. */
+
+static char const *
+string_default (Lisp_Object s, char const *default_value)
+{
+ return STRINGP (s) ? SSDATA (s) : default_value;
+}
+
+
/* Find out the type of the sound file whose file descriptor is FD.
S is the sound file structure to fill in. */
@@ -1335,7 +1335,6 @@ Internal use only, use `play-sound' instead. */)
char * psz_file = NULL;
unsigned long ui_volume_tmp = UINT_MAX;
unsigned long ui_volume = UINT_MAX;
- int i_result = 0;
#endif /* WINDOWSNT */
/* Parse the sound specification. Give up if it is invalid. */
@@ -1430,7 +1429,7 @@ Internal use only, use `play-sound' instead. */)
{
ui_volume = ui_volume_tmp * (UINT_MAX / 100);
}
- i_result = do_play_sound (psz_file, ui_volume);
+ do_play_sound (psz_file, ui_volume);
#endif /* WINDOWSNT */