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authorEli Zaretskii <eliz@gnu.org>2019-10-21 13:32:40 +0300
committerEli Zaretskii <eliz@gnu.org>2019-10-21 13:32:40 +0300
commit03921902b2a07909e7f36e6c8fb259eff4bad982 (patch)
tree14558700fe76b05f75f41e93767d6c53be8c364f /src/w32inevt.c
parenta5ca89d35c9762b1ff850235e0df5fdb4e77079d (diff)
downloademacs-03921902b2a07909e7f36e6c8fb259eff4bad982.tar.gz
; Add commentary to w32inevt.c
* src/w32inevt.c (do_mouse_event): Comment on mouse coordinates in console mouse-wheel events.
Diffstat (limited to 'src/w32inevt.c')
-rw-r--r--src/w32inevt.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/w32inevt.c b/src/w32inevt.c
index 1a901d4e0aa..4312e52b6b4 100644
--- a/src/w32inevt.c
+++ b/src/w32inevt.c
@@ -534,6 +534,12 @@ do_mouse_event (MOUSE_EVENT_RECORD *event,
case MOUSE_HWHEELED:
{
struct frame *f = get_frame ();
+ /* Mouse positions in console wheel events are reported to
+ ReadConsoleInput relative to the display's top-left
+ corner(!), not relative to the origin of the console screen
+ buffer. This makes these coordinates unusable; e.g.,
+ scrolling the tab-line in general doesn't work.
+ FIXME (but how?). */
int mx = event->dwMousePosition.X, my = event->dwMousePosition.Y;
bool down_p = (event->dwButtonState & 0x10000000) != 0;