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-rw-r--r--lisp/obsolete/landmark.el8
1 files changed, 4 insertions, 4 deletions
diff --git a/lisp/obsolete/landmark.el b/lisp/obsolete/landmark.el
index 140f1e4ac12..0a67bba8028 100644
--- a/lisp/obsolete/landmark.el
+++ b/lisp/obsolete/landmark.el
@@ -549,10 +549,10 @@ along the DX, DY direction, considering that DVAL has been added on SQUARE."
;;; GAME CONTROL.
;;;
-;; Several variables are used to monitor a game, including a GAME-HISTORY (the
-;; list of all (SQUARE . PREVSCORE) played) that allows to take moves back
-;; (anti-updating the score table) and to compute the table from scratch in
-;; case of an interruption.
+;; Several variables are used to monitor a game, including a
+;; GAME-HISTORY (the list of all (SQUARE . PREVSCORE) played) that
+;; enables rescinding moves (anti-updating the score table) and to
+;; compute the table from scratch in case of an interruption.
(defvar landmark-game-in-progress nil
"Non-nil if a game is in progress.")