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-rw-r--r--lisp/play/animate.el14
1 files changed, 11 insertions, 3 deletions
diff --git a/lisp/play/animate.el b/lisp/play/animate.el
index 7eb1b277179..54ee9dc84eb 100644
--- a/lisp/play/animate.el
+++ b/lisp/play/animate.el
@@ -93,9 +93,17 @@
(unless (eolp) (delete-char 1))
(insert-char char 1))
-(defcustom animate-n-steps 10
+(defcustom animate-n-steps 20
"Number of steps `animate-string' will place a char before its last position."
- :type 'integer)
+ :type 'natnum
+ :version "29.1")
+
+(defcustom animate-total-added-delay 0.5
+ "Total number of seconds to wait in between steps.
+This is added to the total time it takes to run `animate-string'
+to ensure that the animation is not too fast to be seen."
+ :type 'float
+ :version "29.1")
(defvar animation-buffer-name nil
"String naming the default buffer for animations.
@@ -130,7 +138,7 @@ in the current window."
;; Make sure buffer is displayed starting at the beginning.
(set-window-start nil 1)
;; Display it, and wait just a little while.
- (sit-for .05)
+ (sit-for (/ (float animate-total-added-delay) (max animate-n-steps 1)))
;; Now undo the changes we made in the buffer.
(setq list-to-undo buffer-undo-list)
(while list-to-undo