diff options
Diffstat (limited to 'src/android-asset.h')
-rw-r--r-- | src/android-asset.h | 430 |
1 files changed, 430 insertions, 0 deletions
diff --git a/src/android-asset.h b/src/android-asset.h new file mode 100644 index 00000000000..a6b5aa3366c --- /dev/null +++ b/src/android-asset.h @@ -0,0 +1,430 @@ +/* Android initialization for GNU Emacs. + +Copyright (C) 2023-2024 Free Software Foundation, Inc. + +This file is part of GNU Emacs. + +GNU Emacs is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or (at +your option) any later version. + +GNU Emacs is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */ + +#include <android/log.h> + +/* This file contains an emulation of the Android asset manager API + used on builds for Android 2.2. It is included by android.c + whenever appropriate. + + The replacements in this file are not thread safe and must only be + called from the creating thread. */ + +struct android_asset_manager +{ + /* JNI environment. */ + JNIEnv *env; + + /* Asset manager class and functions. */ + jclass class; + jmethodID open_fd; + + /* Asset file descriptor class and functions. */ + jclass fd_class; + jmethodID get_length; + jmethodID create_input_stream; + jmethodID close; + + /* Input stream class and functions. */ + jclass input_stream_class; + jmethodID read; + jmethodID stream_close; + + /* Associated asset manager object. */ + jobject asset_manager; +}; + +typedef struct android_asset_manager AAssetManager; + +struct android_asset +{ + /* The asset manager. */ + AAssetManager *manager; + + /* The length of the asset, or -1. */ + jlong length; + + /* The asset file descriptor and input stream. */ + jobject fd, stream; + + /* The mode. */ + int mode; +}; + +typedef struct android_asset AAsset; + +static AAssetManager * +AAssetManager_fromJava (JNIEnv *env, jobject java_manager) +{ + AAssetManager *manager; + jclass temp; + + manager = malloc (sizeof *manager); + + if (!manager) + return NULL; + + manager->env = env; + manager->asset_manager + = (*env)->NewGlobalRef (env, java_manager); + + if (!manager->asset_manager) + { + free (manager); + return NULL; + } + + manager->class + = (*env)->FindClass (env, "android/content/res/AssetManager"); + assert (manager->class); + + manager->open_fd + = (*env)->GetMethodID (env, manager->class, "openFd", + "(Ljava/lang/String;)" + "Landroid/content/res/AssetFileDescriptor;"); + assert (manager->open); + + manager->fd_class + = (*env)->FindClass (env, "android/content/res/AssetFileDescriptor"); + assert (manager->fd_class); + + manager->get_length + = (*env)->GetMethodID (env, manager->fd_class, "getLength", + "()J"); + assert (manager->get_length); + + manager->create_input_stream + = (*env)->GetMethodID (env, manager->fd_class, + "createInputStream", + "()Ljava/io/FileInputStream;"); + assert (manager->create_input_stream); + + manager->close + = (*env)->GetMethodID (env, manager->fd_class, + "close", "()V"); + assert (manager->close); + + manager->input_stream_class + = (*env)->FindClass (env, "java/io/InputStream"); + assert (manager->input_stream_class); + + manager->read + = (*env)->GetMethodID (env, manager->input_stream_class, + "read", "([B)I"); + assert (manager->read); + + manager->stream_close + = (*env)->GetMethodID (env, manager->input_stream_class, + "close", "()V"); + assert (manager->stream_close); + + /* Now convert all the class references to global ones. */ + temp = manager->class; + manager->class + = (*env)->NewGlobalRef (env, temp); + assert (manager->class); + (*env)->DeleteLocalRef (env, temp); + temp = manager->fd_class; + manager->fd_class + = (*env)->NewGlobalRef (env, temp); + assert (manager->fd_class); + (*env)->DeleteLocalRef (env, temp); + temp = manager->input_stream_class; + manager->input_stream_class + = (*env)->NewGlobalRef (env, temp); + assert (manager->input_stream_class); + (*env)->DeleteLocalRef (env, temp); + + /* Return the asset manager. */ + return manager; +} + +enum + { + AASSET_MODE_STREAMING = 0, + AASSET_MODE_BUFFER = 1, + }; + +static AAsset * +AAssetManager_open (AAssetManager *manager, const char *c_name, + int mode) +{ + jobject desc; + jstring name; + AAsset *asset; + + /* Push a local frame. */ + asset = NULL; + + (*(manager->env))->PushLocalFrame (manager->env, 3); + + if ((*(manager->env))->ExceptionCheck (manager->env)) + goto fail; + + /* Encoding issues can be ignored for now as there are only ASCII + file names in Emacs. */ + name = (*(manager->env))->NewStringUTF (manager->env, c_name); + + if (!name) + goto fail; + + /* Now try to open an ``AssetFileDescriptor''. */ + desc = (*(manager->env))->CallObjectMethod (manager->env, + manager->asset_manager, + manager->open_fd, + name); + + if (!desc) + goto fail; + + /* Allocate the asset. */ + asset = calloc (1, sizeof *asset); + + if (!asset) + { + (*(manager->env))->CallVoidMethod (manager->env, + desc, + manager->close); + goto fail; + } + + /* Pop the local frame and return desc. */ + desc = (*(manager->env))->NewGlobalRef (manager->env, desc); + + if (!desc) + goto fail; + + (*(manager->env))->PopLocalFrame (manager->env, NULL); + + asset->manager = manager; + asset->length = -1; + asset->fd = desc; + asset->mode = mode; + + return asset; + + fail: + (*(manager->env))->ExceptionClear (manager->env); + (*(manager->env))->PopLocalFrame (manager->env, NULL); + free (asset); + + return NULL; +} + +static AAsset * +AAsset_close (AAsset *asset) +{ + JNIEnv *env; + + env = asset->manager->env; + + (*env)->CallVoidMethod (asset->manager->env, + asset->fd, + asset->manager->close); + (*env)->DeleteGlobalRef (asset->manager->env, + asset->fd); + + if (asset->stream) + { + (*env)->CallVoidMethod (asset->manager->env, + asset->stream, + asset->manager->stream_close); + (*env)->DeleteGlobalRef (asset->manager->env, + asset->stream); + } + + free (asset); +} + +/* Create an input stream associated with the given ASSET. Set + ASSET->stream to its global reference. + + Value is 1 upon failure, else 0. ASSET must not already have an + input stream. */ + +static int +android_asset_create_stream (AAsset *asset) +{ + jobject stream; + JNIEnv *env; + + env = asset->manager->env; + stream + = (*env)->CallObjectMethod (env, asset->fd, + asset->manager->create_input_stream); + + if (!stream) + { + (*env)->ExceptionClear (env); + return 1; + } + + asset->stream + = (*env)->NewGlobalRef (env, stream); + + if (!asset->stream) + { + (*env)->ExceptionClear (env); + (*env)->DeleteLocalRef (env, stream); + return 1; + } + + (*env)->DeleteLocalRef (env, stream); + return 0; +} + +/* Read NBYTES from the specified asset into the given BUFFER; + + Internally, allocate a Java byte array containing 4096 elements and + copy the data to and from that array. + + Value is the number of bytes actually read, 0 at EOF, or -1 upon + failure, in which case errno is set accordingly. If NBYTES is + zero, behavior is undefined. */ + +static int +android_asset_read_internal (AAsset *asset, int nbytes, char *buffer) +{ + jbyteArray stash; + JNIEnv *env; + jint bytes_read, total; + + /* Allocate a suitable amount of storage. Either nbytes or 4096, + whichever is larger. */ + env = asset->manager->env; + stash = (*env)->NewByteArray (env, MIN (nbytes, 4096)); + + if (!stash) + { + (*env)->ExceptionClear (env); + errno = ENOMEM; + return -1; + } + + /* Try to create an input stream. */ + + if (!asset->stream + && android_asset_create_stream (asset)) + { + (*env)->DeleteLocalRef (env, stash); + errno = ENOMEM; + return -1; + } + + /* Start reading. */ + + total = 0; + + while (nbytes) + { + bytes_read = (*env)->CallIntMethod (env, asset->stream, + asset->manager->read, + stash); + + /* Detect error conditions. */ + + if ((*env)->ExceptionCheck (env)) + goto out_errno; + + /* Detect EOF. */ + + if (bytes_read == -1) + goto out; + + /* Finally write out the amount that was read. */ + bytes_read = MIN (bytes_read, nbytes); + (*env)->GetByteArrayRegion (env, stash, 0, bytes_read, buffer); + + buffer += bytes_read; + total += bytes_read; + nbytes -= bytes_read; + } + + /* Make sure the value of nbytes still makes sense. */ + assert (nbytes >= 0); + + out: + (*env)->ExceptionClear (env); + (*env)->DeleteLocalRef (env, stash); + return total; + + out_errno: + /* Return an error indication if an exception arises while the file + is being read. */ + (*env)->ExceptionClear (env); + (*env)->DeleteLocalRef (env, stash); + errno = EIO; + return -1; +} + +static long +AAsset_getLength (AAsset *asset) +{ + JNIEnv *env; + + if (asset->length != -1) + return asset->length; + + env = asset->manager->env; + asset->length + = (*env)->CallLongMethod (env, asset->fd, + asset->manager->get_length); + return asset->length; +} + +static char * +AAsset_getBuffer (AAsset *asset) +{ + long length; + char *buffer; + + length = AAsset_getLength (asset); + + if (!length) + return NULL; + + buffer = malloc (length); + + if (!buffer) + return NULL; + + if (android_asset_read_internal (asset, length, buffer) + != length) + { + free (buffer); + return NULL; + } + + return buffer; +} + +static size_t +AAsset_read (AAsset *asset, void *buffer, size_t size) +{ + return android_asset_read_internal (asset, MIN (size, INT_MAX), + buffer); +} + +static off_t +AAsset_seek (AAsset *asset, off_t offset, int whence) +{ + /* Java InputStreams don't support seeking at all. */ + errno = ESPIPE; + return -1; +} |