summaryrefslogtreecommitdiff
path: root/lisp/cedet/ede.el
blob: e3cc9062ed41e2dee1b29069ba000ee63e851d2a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
;;; ede.el --- Emacs Development Environment gloss

;; Copyright (C) 1998-2005, 2007-2021 Free Software Foundation, Inc.

;; Author: Eric M. Ludlam <zappo@gnu.org>
;; Keywords: project, make
;; Version: 1.2

;; This file is part of GNU Emacs.

;; GNU Emacs is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.

;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;; GNU General Public License for more details.

;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs.  If not, see <https://www.gnu.org/licenses/>.

;;; Commentary:
;;
;; EDE is the top level Lisp interface to a project management scheme
;; for Emacs.  Emacs does many things well, including editing,
;; building, and debugging.  Folks migrating from other IDEs don't
;; seem to think this qualifies, however, because they still have to
;; write the makefiles, and specify parameters to programs.
;;
;; This EDE mode will attempt to link these diverse programs together
;; into a comprehensive single interface, instead of a bunch of
;; different ones.

;;; Install
;;
;;  This command enables project mode on all files.
;;
;;  (global-ede-mode t)

(require 'cedet)
(require 'cl-lib)
(require 'eieio)
(require 'cl-generic)
(require 'eieio-speedbar)
(require 'ede/source)
(require 'ede/base)
(require 'ede/auto)
(require 'ede/detect)

(eval-and-compile
  (load "ede/loaddefs" nil 'nomessage))

(declare-function ede-commit-project "ede/custom")
(declare-function ede-convert-path "ede/files")
(declare-function ede-directory-get-open-project "ede/files")
(declare-function ede-directory-get-toplevel-open-project "ede/files")
(declare-function ede-directory-project-p "ede/files")
(declare-function ede-find-subproject-for-directory "ede/files")
(declare-function ede-project-directory-remove-hash "ede/files")
(declare-function ede-toplevel "ede/base")
(declare-function ede-toplevel-project "ede/files")
(declare-function ede-up-directory "ede/files")
(declare-function semantic-lex-make-spp-table "semantic/lex-spp")

(defconst ede-version "2.0"
  "Current version of the Emacs EDE.")

;;; Code:
(defun ede-version ()
  "Display the current running version of EDE."
  (interactive) (message "EDE %s" ede-version))

(defgroup ede nil
  "Emacs Development Environment."
  :group 'tools
  :group 'extensions)

(defcustom ede-auto-add-method 'ask
  "Whether a new source file should be automatically added to a target.
Whenever a new file is encountered in a directory controlled by a
project file, all targets are queried to see if it should be added.
If the value is `always', then the new file is added to the first
target encountered.  If the value is `multi-ask', then if more than one
target wants the file, the user is asked.  If only one target wants
the file, then it is automatically added to that target.  If the
value is `ask', then the user is always asked, unless there is no
target willing to take the file.  `never' means never perform the check."
  :group 'ede
  :type '(choice (const always)
		 (const multi-ask)
		 (const ask)
		 (const never)))

(defcustom ede-debug-program-function 'gdb
  "Default Emacs command used to debug a target."
  :group 'ede
  :type 'function) ; make this be a list of options some day

(defcustom ede-project-directories nil
  "Directories in which EDE may search for project files.
If the value is t, EDE may search in any directory.

If the value is a function, EDE calls that function with one
argument, the directory name; the function should return t if
EDE should look for project files in the directory.

Otherwise, the value should be a list of fully-expanded directory
names.  EDE searches for project files only in those directories.
If you invoke the commands \\[ede] or \\[ede-new] on a directory
that is not listed, Emacs will offer to add it to the list.

Any other value disables searching for EDE project files."
  :group 'ede
  :type '(choice (const :tag "Any directory" t)
		 (repeat :tag "List of directories"
			 (directory))
		 (function :tag "Predicate"))
  :version "23.4"
  :risky t)

(defun ede-directory-safe-p (dir)
  "Return non-nil if DIR is a safe directory to load projects from.
Projects that do not load a project definition as Emacs Lisp code
are safe, and can be loaded automatically.  Other project types,
such as those created with Project.ede files, are safe only if
specified by `ede-project-directories'."
  (setq dir (directory-file-name (expand-file-name dir)))
  ;; Load only if allowed by `ede-project-directories'.
  (or (eq ede-project-directories t)
      (and (functionp ede-project-directories)
	   (funcall ede-project-directories dir))
      (and (listp ede-project-directories)
	   (member dir ede-project-directories))))


;;; Management variables

(defvar ede-projects nil
  "A list of all active projects currently loaded in Emacs.")

(defvar-local ede-object-root-project nil
  "The current buffer's current root project.
If a file is under a project, this specifies the project that is at
the root of a project tree.")

(defvar-local ede-object-project nil
  "The current buffer's current project at that level.
If a file is under a project, this specifies the project that contains the
current target.")

(defvar-local ede-object nil
  "The current buffer's target object.
This object's class determines how to compile and debug from a buffer.")

(defvar ede-selected-object nil
  "The currently user-selected project or target.
If `ede-object' is nil, then commands will operate on this object.")

(defvar ede-constructing nil
  "Non-nil when constructing a project hierarchy.
If the project is being constructed from an autoload, then the
value is the autoload object being used.")

(defvar ede-deep-rescan nil
  "Non-nil means scan down a tree, otherwise rescans are top level only.
Do not set this to non-nil globally.  It is used internally.")


;;; Prompting
;;
(defun ede-singular-object (prompt)
  "Using PROMPT, choose a single object from the current buffer."
  (if (listp ede-object)
      (ede-choose-object prompt ede-object)
    ede-object))

(defun ede-choose-object (prompt list-o-o)
  "Using PROMPT, ask the user which OBJECT to use based on the name field.
Argument LIST-O-O is the list of objects to choose from."
  (let* ((al (object-assoc-list 'name list-o-o))
	 (ans (completing-read prompt al nil t)))
    (setq ans (assoc ans al))
    (cdr ans)))

;;; Menu and Keymap

(defvar ede-minor-mode-map
  (let ((map (make-sparse-keymap))
	(pmap (make-sparse-keymap)))
    (define-key pmap "e" 'ede-edit-file-target)
    (define-key pmap "a" 'ede-add-file)
    (define-key pmap "d" 'ede-remove-file)
    (define-key pmap "t" 'ede-new-target)
    (define-key pmap "g" 'ede-rescan-toplevel)
    (define-key pmap "s" 'ede-speedbar)
    (define-key pmap "f" 'ede-find-file)
    (define-key pmap "C" 'ede-compile-project)
    (define-key pmap "c" 'ede-compile-target)
    (define-key pmap "\C-c" 'ede-compile-selected)
    (define-key pmap "D" 'ede-debug-target)
    (define-key pmap "R" 'ede-run-target)
    ;; bind our submap into map
    (define-key map "\C-c." pmap)
    map)
  "Keymap used in project minor mode.")

(defvar global-ede-mode-map
  (let ((map (make-sparse-keymap)))
    (define-key map [menu-bar cedet-menu]
      (cons "Development" cedet-menu-map))
    map)
  "Keymap used in `global-ede-mode'.")

;; Activate the EDE items in cedet-menu-map

(define-key cedet-menu-map [ede-find-file]
  '(menu-item "Find File in Project..." ede-find-file :enable ede-object
	      :visible global-ede-mode))
(define-key cedet-menu-map [ede-speedbar]
  '(menu-item "View Project Tree" ede-speedbar :enable ede-object
	      :visible global-ede-mode))
(define-key cedet-menu-map [ede]
  '(menu-item "Load Project" ede
	      :visible global-ede-mode))
(define-key cedet-menu-map [ede-new]
  '(menu-item "Create Project" ede-new
	      :enable (not ede-object)
	      :visible global-ede-mode))
(define-key cedet-menu-map [ede-target-options]
  '(menu-item "Target Options" ede-target-options
	      :filter ede-target-forms-menu
	      :visible global-ede-mode))
(define-key cedet-menu-map [ede-project-options]
  '(menu-item "Project Options" ede-project-options
	      :filter ede-project-forms-menu
	      :visible global-ede-mode))
(define-key cedet-menu-map [ede-build-forms-menu]
  '(menu-item "Build Project" ede-build-forms-menu
	      :filter ede-build-forms-menu
	      :enable ede-object
	      :visible global-ede-mode))

(defun ede-buffer-belongs-to-target-p ()
  "Return non-nil if this buffer belongs to at least one target."
  (let ((obj ede-object))
    (if (consp obj)
	(setq obj (car obj)))
    (and obj (obj-of-class-p obj 'ede-target))))

(defun ede-buffer-belongs-to-project-p ()
  "Return non-nil if this buffer belongs to at least one project."
  (if (or (null ede-object) (consp ede-object)) nil
    (obj-of-class-p ede-object-project 'ede-project)))

(defun ede-menu-obj-of-class-p (class)
  "Return non-nil if some member of `ede-object' is a child of CLASS."
  (if (listp ede-object)
      (cl-some (lambda (o) (obj-of-class-p o class)) ede-object)
    (obj-of-class-p ede-object class)))

(defun ede-build-forms-menu (_menu-def)
  "Create a sub menu for building different parts of an EDE system.
Argument MENU-DEF is the menu definition to use."
  (easy-menu-filter-return
   (easy-menu-create-menu
    "Build Forms"
    (let ((obj (ede-current-project))
	  (newmenu nil) ;'([ "Build Selected..." ede-compile-selected t ]))
	  targets
	  targitems
	  ede-obj
	  (tskip nil))
      (if (not obj)
	  nil
	(setq targets (when (slot-boundp obj 'targets)
			(oref obj targets))
	      ede-obj (if (listp ede-object) ede-object (list ede-object)))
	;; First, collect the build items from the project
	(setq newmenu (append newmenu (ede-menu-items-build obj t)))
	;; Second, declare the current target menu items
	(if (and ede-obj (ede-menu-obj-of-class-p 'ede-target))
	    (while ede-obj
	      (setq newmenu (append newmenu
				    (ede-menu-items-build (car ede-obj) t))
		    tskip (car ede-obj)
		    ede-obj (cdr ede-obj))))
	;; Third, by name, enable builds for other local targets
	(while targets
	  (unless (eq tskip (car targets))
	    (setq targitems (ede-menu-items-build (car targets) nil))
	    (setq newmenu
		  (append newmenu
			  (if (= 1 (length targitems))
			      targitems
			    (cons (ede-name (car targets))
				  targitems))))
	    )
	  (setq targets (cdr targets)))
	;; Fourth, build sub projects.
	;; -- nerp
	;; Fifth, add make distribution
	(append newmenu (list [ "Make distribution" ede-make-dist t ]))
	)))))

(defun ede-target-forms-menu (_menu-def)
  "Create a target MENU-DEF based on the object belonging to this buffer."
  (easy-menu-filter-return
   (easy-menu-create-menu
    "Target Forms"
    (let ((obj (or ede-selected-object ede-object)))
      (append
       '([ "Add File" ede-add-file
	   (and (ede-current-project)
		(oref (ede-current-project) targets)) ]
	 [ "Remove File" ede-remove-file
	   (ede-buffer-belongs-to-project-p) ]
	 "-")
       (if (not obj)
	   nil
	 (if (and (not (listp obj)) (oref obj menu))
	     (oref obj menu)
	   (when (listp obj)
	     ;; This is bad, but I'm not sure what else to do.
	     (oref (car obj) menu)))))))))

(defun ede-project-forms-menu (_menu-def)
  "Create a target MENU-DEF based on the object belonging to this buffer."
  (easy-menu-filter-return
   (easy-menu-create-menu
    "Project Forms"
    (let* ((obj (ede-current-project))
	   (class (if obj (eieio-object-class obj)))
	   (menu nil))
      (condition-case err
	  (progn
	    (while (and class (slot-exists-p class 'menu))
	      ;;(message "Looking at class %S" class)
	      (setq menu (append menu (oref-default class menu))
		    class (eieio-class-parent class))
	      (if (listp class) (setq class (car class))))
	    (append
	     '( [ "Add Target" ede-new-target (ede-current-project) ]
		[ "Remove Target" ede-delete-target ede-object ]
		( "Default configuration" :filter ede-configuration-forms-menu )
		"-")
	     menu
	     ))
	(error (message "Err found: %S" err)
	       menu)
	)))))

(defun ede-configuration-forms-menu (_menu-def)
  "Create a submenu for selecting the default configuration for this project.
The current default is in the current object's CONFIGURATION-DEFAULT slot.
All possible configurations are in CONFIGURATIONS.
Argument MENU-DEF specifies the menu being created."
  (easy-menu-filter-return
   (easy-menu-create-menu
    "Configurations"
    (let* ((obj (ede-current-project))
	   (conf (when obj (oref obj configurations)))
	   (cdef (when obj (oref obj configuration-default)))
	   (menu nil))
      (dolist (C conf)
	(setq menu (cons (vector C (list 'ede-project-configurations-set C)
				 :style 'toggle
				 :selected (string= C cdef))
			 menu))
	)
      (nreverse menu)))))

(defun ede-project-configurations-set (newconfig)
  "Set the current project's current configuration to NEWCONFIG.
This function is designed to be used by `ede-configuration-forms-menu'
but can also be used interactively."
  (interactive
   (list (let* ((proj (ede-current-project))
		(configs (oref proj configurations)))
	   (completing-read "New configuration: "
			    configs nil t
			    (oref proj configuration-default)))))
  (oset (ede-current-project) configuration-default newconfig)
  (message "%s will now build in %s mode."
	   (eieio-object-name (ede-current-project))
	   newconfig))

(defun ede-customize-forms-menu (_menu-def)
  "Create a menu of the project, and targets that can be customized.
Argument MENU-DEF is the definition of the current menu."
  (easy-menu-filter-return
   (easy-menu-create-menu
    "Customize Project"
    (let* ((obj (ede-current-project))
	   targ)
      (when obj
	(setq targ (when (and obj (slot-boundp obj 'targets))
		     (oref obj targets)))
	;; Make custom menus for everything here.
	(append (list
		 (cons (concat "Project " (ede-name obj))
		       (eieio-customize-object-group obj))
		 [ "Reorder Targets" ede-project-sort-targets t ]
		 )
		(mapcar (lambda (o)
			  (cons (concat "Target " (ede-name o))
				(eieio-customize-object-group o)))
			targ)))))))


(defun ede-apply-object-keymap (&optional _default)
  "Add target specific keybindings into the local map.
Optional argument DEFAULT indicates if this should be set to the default
version of the keymap."
  (let ((object (or ede-object ede-selected-object))
	(proj ede-object-project))
    (condition-case nil
	(let ((keys (ede-object-keybindings object)))
	  (dolist (key
                   ;; Add keys for the project to whatever is in the current
                   ;; object so long as it isn't the same.
                   (if (eq object proj)
                       keys
                     (append keys (ede-object-keybindings proj))))
	    (local-set-key (concat "\C-c." (car key)) (cdr key))))
      (error nil))))

;;; Menu building methods for building
;;
(cl-defmethod ede-menu-items-build ((obj ede-project) &optional current)
  "Return a list of menu items for building project OBJ.
If optional argument CURRENT is non-nil, return sub-menu code."
  (if current
      (list [ "Build Current Project" ede-compile-project t ])
    (list (vector
	   (list
	    (concat "Build Project " (ede-name obj))
	    `(project-compile-project ,obj))))))

(cl-defmethod ede-menu-items-build ((obj ede-target) &optional current)
  "Return a list of menu items for building target OBJ.
If optional argument CURRENT is non-nil, return sub-menu code."
  (if current
      (list [ "Build Current Target" ede-compile-target t ])
    (list (vector
	   (concat "Build Target " (ede-name obj))
	   `(project-compile-target ,obj)
	   t))))

;;; Mode Declarations
;;

(defun ede-apply-target-options ()
  "Apply options to the current buffer for the active project/target."
  (ede-apply-project-local-variables)
  ;; Apply keymaps and preprocessor symbols.
  (ede-apply-object-keymap)
  (ede-apply-preprocessor-map)
  )

(defun ede-turn-on-hook ()
  "Turn on EDE minor mode in the current buffer if needed.
To be used in hook functions."
  (if (or (and (stringp (buffer-file-name))
	       (stringp default-directory))
	  ;; Emacs 21 has no buffer file name for directory edits.
	  ;; so we need to add these hacks in.
	  (eq major-mode 'dired-mode)
	  (eq major-mode 'vc-dir-mode))
      (ede-minor-mode 1)))

(define-minor-mode ede-minor-mode
  "Toggle EDE (Emacs Development Environment) minor mode.

If this file is contained, or could be contained in an EDE
controlled project, then this mode is activated automatically
provided `global-ede-mode' is enabled."
  :group 'ede
  (cond ((or (eq major-mode 'dired-mode)
	     (eq major-mode 'vc-dir-mode))
	 (ede-dired-minor-mode (if ede-minor-mode 1 -1)))
	(ede-minor-mode
	 (if (not ede-constructing)
	     (ede-initialize-state-current-buffer)
	   ;; If we fail to have a project here, turn it back off.
	   (ede-minor-mode -1)))))

(defun ede-initialize-state-current-buffer ()
  "Initialize the current buffer's state for EDE.
Sets buffer local variables for EDE."
  ;; due to inode recycling, make sure we don't
  ;; we flush projects deleted off the system.
  (ede-flush-deleted-projects)

  ;; Init the buffer.
  (let* ((ROOT nil)
	 (proj (ede-directory-get-open-project default-directory
					       'ROOT)))

    (when (not proj)
      ;; If there is no open project, look up the project
      ;; autoloader to see if we should initialize.
      (let ((projdetect (ede-directory-project-cons default-directory)))

	(when projdetect
	  ;; No project was loaded, but we have a project description
	  ;; object.  This means that we try to load it.
	  ;;
	  ;; Before loading, we need to check if it is a safe
	  ;; project to load before requesting it to be loaded.

	  (when (or (oref (cdr projdetect) safe-p)
		    ;; The project style is not safe, so check if it is
		    ;; in `ede-project-directories'.
		    (let ((top (car projdetect)))
		      (ede-directory-safe-p top)))

	    ;; The project is safe, so load it in.
	    (setq proj (ede-load-project-file default-directory projdetect 'ROOT))))))

    ;; If PROJ is now loaded in, we can initialize our buffer to it.
    (when proj

      ;; ede-object represents the specific EDE related class that best
      ;; represents this buffer.  It could be a project (for a project file)
      ;; or a target.  Also save off ede-object-project, the project that
      ;; the buffer belongs to for the case where ede-object is a target.
      (setq ede-object (ede-buffer-object (current-buffer)
					  'ede-object-project))

      ;; Every project has a root.  It might be the same as ede-object.
      ;; Cache that also as the root is a very common thing to need.
      (setq ede-object-root-project
	    (or ROOT (ede-project-root ede-object-project)))

      ;; Check to see if we want to add this buffer to a target.
      (if (and (not ede-object) ede-object-project)
	  (ede-auto-add-to-target))

      ;; Apply any options from the found target.
      (ede-apply-target-options))))

(defun ede-reset-all-buffers ()
  "Reset all the buffers due to change in EDE."
  (interactive)
  (dolist (b (buffer-list))
    (when (buffer-file-name b)
      (with-current-buffer b
        ;; Reset all state variables
        (setq ede-object nil
              ede-object-project nil
              ede-object-root-project nil)
        ;; Now re-initialize this buffer.
        (ede-initialize-state-current-buffer)))))

;;;###autoload
(define-minor-mode global-ede-mode
  "Toggle global EDE (Emacs Development Environment) mode.

This global minor mode enables `ede-minor-mode' in all buffers in
an EDE controlled project."
  :global t
  :group 'ede
  (if global-ede-mode
      ;; Turn on global-ede-mode
      (progn
	(if semantic-mode
	    (define-key cedet-menu-map [cedet-menu-separator] '("--")))
	(add-hook 'semanticdb-project-predicate-functions 'ede-directory-project-p)
	(add-hook 'semanticdb-project-root-functions 'ede-toplevel-project-or-nil)
	(add-hook 'ecb-source-path-functions 'ede-ecb-project-paths)
	;; Append our hook to the end.  This allows mode-local to finish
	;; it's stuff before we start doing misc file loads, etc.
	(add-hook 'find-file-hook 'ede-turn-on-hook t)
	(add-hook 'dired-mode-hook 'ede-turn-on-hook)
	(add-hook 'kill-emacs-hook 'ede-save-cache)
	(ede-load-cache)
	(ede-reset-all-buffers))
    ;; Turn off global-ede-mode
    (define-key cedet-menu-map [cedet-menu-separator] nil)
    (remove-hook 'semanticdb-project-predicate-functions 'ede-directory-project-p)
    (remove-hook 'semanticdb-project-root-functions 'ede-toplevel-project-or-nil)
    (remove-hook 'ecb-source-path-functions 'ede-ecb-project-paths)
    (remove-hook 'find-file-hook 'ede-turn-on-hook)
    (remove-hook 'dired-mode-hook 'ede-turn-on-hook)
    (remove-hook 'kill-emacs-hook 'ede-save-cache)
    (ede-save-cache)
    (ede-reset-all-buffers)))

(defvar ede-ignored-file-alist
  '( "\\.cvsignore$"
     "\\.#"
     "~$"
     )
  "List of file name patters that EDE will never ask about.")

(defun ede-ignore-file (filename)
  "Should we ignore FILENAME?"
  (let ((any nil)
	(F ede-ignored-file-alist))
    (while (and (not any) F)
      (when (string-match (car F) filename)
	(setq any t))
      (setq F (cdr F)))
    any))

(defun ede-auto-add-to-target ()
  "Look for a target that wants to own the current file.
Follow the preference set with `ede-auto-add-method' and get the list
of objects with the `ede-want-file-p' method."
  (if ede-object (error "ede-object already defined for %s" (buffer-name)))
  (if (or (eq ede-auto-add-method 'never)
	  (ede-ignore-file (buffer-file-name)))
      nil
    (let (desires)
      (dolist (want (oref (ede-current-project) targets));Find all the objects.
	(if (ede-want-file-p want (buffer-file-name))
            (push want desires)))
      (if desires
	  (cond ((or (eq ede-auto-add-method 'ask)
		     (and (eq ede-auto-add-method 'multi-ask)
			  (< 1 (length desires))))
		 (let* ((al (append
			     ;; some defaults
			     '(("none" . nil)
			       ("new target" . new))
			     ;; If we are in an unparented subdir,
			     ;; offer new a subproject
			     (if (ede-directory-project-p default-directory)
				 ()
			       '(("create subproject" . project)))
			     ;; Here are the existing objects we want.
			     (object-assoc-list 'name desires)))
			(case-fold-search t)
			(ans (completing-read
			      (format "Add %s to target: " (buffer-file-name))
			      al nil t)))
		   (setq ans (assoc ans al))
		   (cond ((eieio-object-p (cdr ans))
			  (ede-add-file (cdr ans)))
			 ((eq (cdr ans) 'new)
			  (ede-new-target))
			 (t nil))))
		((or (eq ede-auto-add-method 'always)
		     (and (eq ede-auto-add-method 'multi-ask)
			  (= 1 (length desires))))
		 (ede-add-file (car desires)))
		(t nil))))))


;;; Interactive method invocations
;;
(defun ede (dir)
  "Start up EDE for directory DIR.
If DIR has an existing project file, load it.
Otherwise, create a new project for DIR."
  (interactive
   ;; When choosing a directory to turn on, and we see some directory here,
   ;; provide that as the default.
   (let* ((top (ede-toplevel-project default-directory))
	  (promptdflt (or top default-directory)))
     (list (read-directory-name "Project directory: "
				promptdflt promptdflt t))))
  (unless (file-directory-p dir)
    (error "%s is not a directory" dir))
  (when (ede-directory-get-open-project dir)
    (error "%s already has an open project associated with it" dir))

  ;; Check if the directory has been added to the list of safe
  ;; directories.  It can also add the directory to the safe list if
  ;; the user chooses.
  (if (ede-check-project-directory dir)
      (progn
	;; Load the project in DIR, or make one.
	;; @TODO - IS THIS REAL?
	(ede-load-project-file dir)

	;; Check if we loaded anything on the previous line.
	(if (ede-current-project dir)

	    ;; We successfully opened an existing project.  Some open
	    ;; buffers may also be referring to this project.
	    ;; Resetting all the buffers will get them to also point
	    ;; at this new open project.
	    (ede-reset-all-buffers)

	  ;; ELSE
	  ;; There was no project, so switch to `ede-new' which is how
	  ;; a user can select a new kind of project to create.
	  (let ((default-directory (expand-file-name dir)))
	    (call-interactively 'ede-new))))

    ;; If the proposed directory isn't safe, then say so.
    (error "%s is not an allowed project directory in `ede-project-directories'"
	   dir)))

(defvar ede-check-project-query-fcn 'y-or-n-p
  "Function used to ask the user if they want to permit a project to load.
This is abstracted out so that tests can answer this question.")

(defun ede-check-project-directory (dir)
  "Check if DIR should be in `ede-project-directories'.
If it is not, try asking the user if it should be added; if so,
add it and save `ede-project-directories' via Customize.
Return nil if DIR should not be in `ede-project-directories'."
  (setq dir (directory-file-name (expand-file-name dir))) ; strip trailing /
  (or (eq ede-project-directories t)
      (and (functionp ede-project-directories)
	   (funcall ede-project-directories dir))
      ;; If `ede-project-directories' is a list, maybe add it.
      (when (listp ede-project-directories)
	(or (member dir ede-project-directories)
	    (when (funcall ede-check-project-query-fcn
			   (format-message
			    "`%s' is not listed in `ede-project-directories'.
Add it to the list of allowed project directories? "
			    dir))
	      (push dir ede-project-directories)
	      ;; If possible, save `ede-project-directories'.
	      (if (or custom-file user-init-file)
		  (let ((coding-system-for-read nil))
		    (customize-save-variable
		     'ede-project-directories
		     ede-project-directories)))
	      t)))))

(defun ede-new (type &optional name)
  "Create a new project starting from project type TYPE.
Optional argument NAME is the name to give this project."
  (interactive
   (list (completing-read "Project Type: "
			  (object-assoc-list
			   'name
			   (let* ((l ede-project-class-files)
				  (cp (ede-current-project))
				  (cs (when cp (eieio-object-class cp)))
				  (r nil))
			     (while l
			       (if cs
				   (if (eq (oref (car l) class-sym)
					   cs)
				       (setq r (cons (car l) r)))
				 (if (oref (car l) new-p)
				     (setq r (cons (car l) r))))
			       (setq l (cdr l)))
			     (when (not r)
			       (if cs
				   (error "No valid interactive sub project types for %s"
					  cs)
				 (error "EDE error: Can't find project types to create")))
			     r)
			   )
			  nil t)))
  (require 'ede/custom)
  ;; Make sure we have a valid directory
  (when (not (file-exists-p default-directory))
    (error "Cannot create project in non-existent directory %s" default-directory))
  (when (not (file-writable-p default-directory))
    (error "No write permissions for %s" default-directory))
  (unless (ede-check-project-directory default-directory)
    (error "%s is not an allowed project directory in `ede-project-directories'"
	   default-directory))
  ;; Make sure the project directory is loadable in the future.
  (ede-check-project-directory default-directory)
  ;; Create the project
  (let* ((obj (object-assoc type 'name ede-project-class-files))
	 (nobj (let ((f (oref obj file))
		     (pf (oref obj proj-file)))
		 ;; We are about to make something new, changing the
		 ;; state of existing directories.
		 (ede-project-directory-remove-hash default-directory)
		 ;; Make sure this class gets loaded!
		 (require f)
		 (make-instance (oref obj class-sym)
				:name (or name (read-string "Name: "))
				:directory default-directory
				:file (cond ((stringp pf)
					     (expand-file-name pf))
					    ((fboundp pf)
					     (funcall pf))
					    (t
					     (error
					      "Unknown file name specifier %S"
					      pf)))
				:targets nil)

		 ))
	 (inits (oref obj initializers)))
    ;; Force the name to match for new objects.
    (setf (slot-value nobj 'object-name) (oref nobj name))
    ;; Handle init args.
    (while inits
      (eieio-oset nobj (car inits) (car (cdr inits)))
      (setq inits (cdr (cdr inits))))
    (let ((pp (ede-parent-project)))
      (when pp
	(ede-add-subproject pp nobj)
	(ede-commit-project pp)))
    (ede-commit-project nobj))
  ;; Once the project is created, load it again.  This used to happen
  ;; lazily, but with project loading occurring less often and with
  ;; security in mind, this is now the safe time to reload.
  (ede-load-project-file default-directory)
  ;; Have the menu appear
  (setq ede-minor-mode t)
  ;; Allert the user
  (message "Project created and saved.  You may now create targets."))

(cl-defmethod ede-add-subproject ((proj-a ede-project) proj-b)
  "Add into PROJ-A, the subproject PROJ-B."
  (oset proj-a subproj (cons proj-b (oref proj-a subproj))))

(defun ede-invoke-method (sym &rest args)
  "Invoke method SYM on the current buffer's project object.
ARGS are additional arguments to pass to method SYM."
  (if (not ede-object)
      (error "Cannot invoke %s for %s" (symbol-name sym)
	     (buffer-name)))
  ;; Always query a target.  There should never be multiple
  ;; projects in a single buffer.
  (apply sym (ede-singular-object "Target: ") args))

(defun ede-rescan-toplevel ()
  "Rescan all project files."
  (interactive)
  (when (not (ede-toplevel))
    ;; This directory isn't open.  Can't rescan.
    (error "Attempt to rescan a project that isn't open"))

  ;; Continue
  (let ((root (ede-toplevel))
	(ede-deep-rescan t))

    (project-rescan root)
    (ede-reset-all-buffers)
    ))

(defun ede-new-target (&rest args)
  "Create a new target specific to this type of project file.
Different projects accept different arguments ARGS.
Typically you can specify NAME, target TYPE, and AUTOADD, where AUTOADD is
a string \"y\" or \"n\", which answers the y/n question done interactively."
  (interactive)
  (apply #'project-new-target (ede-current-project) args)
  (when (and buffer-file-name
	     (not (file-directory-p buffer-file-name)))
    (setq ede-object nil)
    (setq ede-object (ede-buffer-object (current-buffer)))
    (ede-apply-target-options)))

(defun ede-new-target-custom ()
  "Create a new target specific to this type of project file."
  (interactive)
  (project-new-target-custom (ede-current-project)))

(defun ede-delete-target (target)
  "Delete TARGET from the current project."
  (interactive (list
		(let ((ede-object (ede-current-project)))
		  (ede-invoke-method 'project-interactive-select-target
				     "Target: "))))
  ;; Find all sources in buffers associated with the condemned buffer.
  (let ((condemned (ede-target-buffers target)))
    (project-delete-target target)
    ;; Loop over all project controlled buffers
    (save-excursion
      (while condemned
	(set-buffer (car condemned))
	(setq ede-object nil)
	(setq ede-object (ede-buffer-object (current-buffer)))
	(setq condemned (cdr condemned))))
    (ede-apply-target-options)))

(defun ede-add-file (target)
  "Add the current buffer to a TARGET in the current project."
  (interactive (list
		(let ((ede-object (ede-current-project)))
		  (ede-invoke-method 'project-interactive-select-target
				     "Target: "))))
  (when (stringp target)
    (let* ((proj (ede-current-project))
	   (ob (object-assoc-list 'name (oref proj targets))))
      (setq target (cdr (assoc target ob)))))

  (when (not target)
    (error "Could not find specified target %S" target))

  (project-add-file target (buffer-file-name))
  (setq ede-object nil)

  ;; Setup buffer local variables.
  (ede-initialize-state-current-buffer)

  (when (not ede-object)
    (error "Can't add %s to target %s: Wrong file type"
	   (file-name-nondirectory (buffer-file-name))
	   (eieio-object-name target)))
  (ede-apply-target-options))

(defun ede-remove-file (&optional force)
  "Remove the current file from targets.
Optional argument FORCE forces the file to be removed without asking."
  (interactive "P")
  (if (not ede-object)
      (error "Cannot invoke remove-file for %s" (buffer-name)))
  (let ((eo (if (listp ede-object)
		(prog1
		    ede-object
		  (setq force nil))
	      (list ede-object))))
    (while eo
      (if (or force (y-or-n-p (format "Remove from %s? " (ede-name (car eo)))))
	  (project-remove-file (car eo) (buffer-file-name)))
      (setq eo (cdr eo)))
    (setq ede-object nil)
    (setq ede-object (ede-buffer-object (current-buffer)))
    (ede-apply-target-options)))

(defun ede-edit-file-target ()
  "Enter the project file to hand edit the current buffer's target."
  (interactive)
  (ede-invoke-method 'project-edit-file-target))

;;; Compilation / Debug / Run
;;
(defun ede-compile-project ()
  "Compile the current project."
  (interactive)
  ;; @TODO - This just wants the root.  There should be a better way.
  (let ((cp (ede-current-project)))
    (while (ede-parent-project cp)
      (setq cp (ede-parent-project cp)))
    (let ((ede-object cp))
      (ede-invoke-method 'project-compile-project))))

(defun ede-compile-selected (target)
  "Compile some TARGET from the current project."
  (interactive (list (project-interactive-select-target (ede-current-project)
							"Target to Build: ")))
  (project-compile-target target))

(defun ede-compile-target ()
  "Compile the current buffer's associated target."
  (interactive)
  (ede-invoke-method 'project-compile-target))

(defun ede-debug-target ()
  "Debug the current buffer's associated target."
  (interactive)
  (ede-invoke-method 'project-debug-target))

(defun ede-run-target ()
  "Run the current buffer's associated target."
  (interactive)
  (ede-invoke-method 'project-run-target))

(defun ede-make-dist ()
  "Create a distribution from the current project."
  (interactive)
  (let ((ede-object (ede-toplevel)))
    (ede-invoke-method 'project-make-dist)))


;;; EDE project target baseline methods.
;;
;;  If you are developing a new project type, you need to implement
;;  all of these methods, unless, of course, they do not make sense
;;  for your particular project.
;;
;;  Your targets should inherit from `ede-target', and your project
;;  files should inherit from `ede-project'.  Create the appropriate
;;  methods based on those below.

(cl-defmethod project-interactive-select-target ((this ede-project-placeholder) prompt)
					; checkdoc-params: (prompt)
  "Make sure placeholder THIS is replaced with the real thing, and pass through."
  (project-interactive-select-target this prompt))

(cl-defmethod project-interactive-select-target ((this ede-project) prompt)
  "Interactively query for a target that exists in project THIS.
Argument PROMPT is the prompt to use when querying the user for a target."
  (let ((ob (object-assoc-list 'name (oref this targets))))
    (cdr (assoc (completing-read prompt ob nil t) ob))))

(cl-defmethod project-add-file ((this ede-project-placeholder) file)
					; checkdoc-params: (file)
  "Make sure placeholder THIS is replaced with the real thing, and pass through."
  (project-add-file this file))

(cl-defmethod project-add-file ((ot ede-target) _file)
  "Add the current buffer into project target OT.
Argument FILE is the file to add."
  (error "add-file not supported by %s" (eieio-object-name ot)))

(cl-defmethod project-remove-file ((ot ede-target) _fnnd)
  "Remove the current buffer from project target OT.
Argument FNND is an argument."
  (error "remove-file not supported by %s" (eieio-object-name ot)))

(cl-defmethod project-edit-file-target ((_ot ede-target))
  "Edit the target OT associated with this file."
  (find-file (oref (ede-current-project) file)))

(cl-defmethod project-new-target ((proj ede-project) &rest _args)
  "Create a new target.  It is up to the project PROJ to get the name."
  (error "new-target not supported by %s" (eieio-object-name proj)))

(cl-defmethod project-new-target-custom ((proj ede-project))
  "Create a new target.  It is up to the project PROJ to get the name."
  (error "New-target-custom not supported by %s" (eieio-object-name proj)))

(cl-defmethod project-delete-target ((ot ede-target))
  "Delete the current target OT from its parent project."
  (error "add-file not supported by %s" (eieio-object-name ot)))

(cl-defmethod project-compile-project ((obj ede-project) &optional _command)
  "Compile the entire current project OBJ.
Argument COMMAND is the command to use when compiling."
  (error "compile-project not supported by %s" (eieio-object-name obj)))

(cl-defmethod project-compile-target ((obj ede-target) &optional _command)
  "Compile the current target OBJ.
Argument COMMAND is the command to use for compiling the target."
  (error "compile-target not supported by %s" (eieio-object-name obj)))

(cl-defmethod project-debug-target ((obj ede-target))
  "Run the current project target OBJ in a debugger."
  (error "debug-target not supported by %s" (eieio-object-name obj)))

(cl-defmethod project-run-target ((obj ede-target))
  "Run the current project target OBJ."
  (error "run-target not supported by %s" (eieio-object-name obj)))

(cl-defmethod project-make-dist ((this ede-project))
  "Build a distribution for the project based on THIS project."
  (error "Make-dist not supported by %s" (eieio-object-name this)))

(cl-defmethod project-dist-files ((this ede-project))
  "Return a list of files that constitute a distribution of THIS project."
  (error "Dist-files is not supported by %s" (eieio-object-name this)))

(cl-defmethod project-rescan ((this ede-project))
  "Rescan the EDE project THIS."
  (error "Rescanning a project is not supported by %s" (eieio-object-name this)))

(defun ede-ecb-project-paths ()
  "Return a list of all paths for all active EDE projects.
This functions is meant for use with ECB."
  (let ((p ede-projects)
	(d nil))
    (while p
      (setq d (cons (file-name-directory (oref (car p) file))
		    d)
	    p (cdr p)))
    d))

;;; PROJECT LOADING/TRACKING
;;
(defun ede-add-project-to-global-list (proj)
  "Add the project PROJ to the master list of projects.
On success, return the added project."
  (when (not proj)
    (error "No project created to add to master list"))
  (when (not (eieio-object-p proj))
    (error "Attempt to add non-object to master project list"))
  (when (not (obj-of-class-p proj 'ede-project-placeholder))
    (error "Attempt to add a non-project to the ede projects list"))
  (add-to-list 'ede-projects proj)
  proj)

(defun ede-delete-project-from-global-list (proj)
  "Remove project PROJ from the master list of projects."
  (setq ede-projects (remove proj ede-projects)))

(defun ede-flush-deleted-projects ()
  "Scan the projects list for projects which no longer exist.
Flush the dead projects from the project cache."
  (interactive)
  (let ((dead nil))
    (dolist (P ede-projects)
      (when (not (file-exists-p (oref P file)))
	(add-to-list 'dead P)))
    (dolist (D dead)
      (ede-delete-project-from-global-list D))
    ))

(defvar ede--disable-inode)             ;Defined in ede/files.el.
(declare-function ede--project-inode "ede/files" (proj))

(defun ede-global-list-sanity-check ()
  "Perform a sanity check to make sure there are no duplicate projects."
  (interactive)
  (let ((scanned nil))
    (dolist (P ede-projects)
      (if (member (oref P directory) scanned)
	  (error "Duplicate project (by dir) found in %s!" (oref P directory))
	(push (oref P directory) scanned)))
    (unless ede--disable-inode
      (setq scanned nil)
      (dolist (P ede-projects)
	(if (member (ede--project-inode P) scanned)
	  (error "Duplicate project (by inode) found in %s!" (ede--project-inode P))
	  (push (ede--project-inode P) scanned))))
    (message "EDE by directory %sis still sane." (if ede--disable-inode "" "& inode "))))

(defun ede-load-project-file (dir &optional detectin rootreturn)
  "Project file independent way to read a project in from DIR.
Optional DETECTIN is an autoload cons from `ede-detect-directory-for-project'
which can be passed in to save time.
Optional ROOTRETURN will return the root project for DIR."
  ;; Don't do anything if we are in the process of
  ;; constructing an EDE object.
  ;;
  ;; Prevent recursion.
  (unless ede-constructing

    ;; Only load if something new is going on.  Flush the dirhash.
    (ede-project-directory-remove-hash dir)

    ;; Do the load
    ;;(message "EDE LOAD : %S" file)
    (let* ((path (file-name-as-directory (expand-file-name dir)))
	   (detect (or detectin (ede-directory-project-cons path)))
	   (autoloader nil)
	   (toppath nil)
	   (o nil))

      (when detect
	(setq toppath (car detect))
	(setq autoloader (cdr detect))

	;; See if it's been loaded before.  Use exact matching since
	;; know that 'toppath' is the root of the project.
	(setq o (ede-directory-get-toplevel-open-project toppath 'exact))

	;; If not open yet, load it.
	(unless o
	  ;; NOTE: We set ede-constructing to the autoloader we are using.
	  ;;       Some project types have one class, but many autoloaders
	  ;;       and this is how we tell the instantiation which kind of
	  ;;       project to make.
	  (let ((ede-constructing autoloader))

	    ;; This is the only place `ede-auto-load-project' should be called.

	    (setq o (ede-auto-load-project autoloader toppath))))

	;; Return the found root project.
	(when rootreturn (set rootreturn o))

	;; The project has been found (in the global list) or loaded from
	;; disk (via autoloader.)  We can now search for the project asked
	;; for from DIR in the sub-list.
	(ede-find-subproject-for-directory o path)

	;; Return the project.
	o))))

;;; PROJECT ASSOCIATIONS
;;
;; Moving between relative projects.  Associating between buffers and
;; projects.
(defun ede-parent-project (&optional obj)
  "Return the project belonging to the parent directory.
Return nil if there is no previous directory.
Optional argument OBJ is an object to find the parent of."
  (let* ((proj (or obj ede-object-project)) ;; Current project.
	 (root (if obj (ede-project-root obj)
		 ede-object-root-project)))
    ;; This case is a SHORTCUT if the project has defined
    ;; a way to calculate the project root.
    (if (and root proj (eq root proj))
	nil ;; we are at the root.
      ;; Else, we may have a nil proj or root.
      (let* ((thisdir (if obj (oref obj directory)
			default-directory))
	     (updir (ede-up-directory thisdir)))
        (when updir
	  ;; If there was no root, perhaps we can derive it from
	  ;; updir now.
	  (let ((root (or root (ede-directory-get-toplevel-open-project updir))))
	    (or
	     ;; This lets us find a subproject under root based on updir.
	     (and root
		  (ede-find-subproject-for-directory root updir))
	     ;; Try the all structure based search.
	     (ede-directory-get-open-project updir))))))))

(defun ede-current-project (&optional dir)
  "Return the current project file.
If optional DIR is provided, get the project for DIR instead."
  ;; If it matches the current directory, do we have a pre-existing project?
  (let ((proj (when (and (or (not dir) (string= dir default-directory))
			ede-object-project)
	        ede-object-project)))
    ;; No current project.
    (if proj
	proj
      (let* ((ldir (or dir default-directory)))
	(ede-directory-get-open-project ldir)))))

(defun ede-buffer-object (&optional buffer projsym)
  "Return the target object for BUFFER.
This function clears cached values and recalculates.
Optional PROJSYM is a symbol, which will be set to the project
that contains the target that becomes buffer's object."
  (save-excursion
    (if (not buffer) (setq buffer (current-buffer)))
    (set-buffer buffer)
    (setq ede-object nil)
    (let* ((localpo (ede-current-project))
	   (po localpo)
	   (top (ede-toplevel po)))
      (if po (setq ede-object (ede-find-target po buffer)))
      ;; If we get nothing, go with the backup plan of slowly
      ;; looping upward
      (while (and (not ede-object) (not (eq po top)))
	(setq po (ede-parent-project po))
	(if po (setq ede-object (ede-find-target po buffer))))
      ;; Filter down to 1 project if there are dups.
      (if (= (length ede-object) 1)
	  (setq ede-object (car ede-object)))
      ;; Track the project, if needed.
      (when (and projsym (symbolp projsym))
	(if ede-object
	    ;; If we found a target, then PO is the
	    ;; project to use.
	    (set projsym po)
	  ;; If there is no ede-object, then the projsym
	  ;; is whichever part of the project is most local.
	  (set projsym localpo))
	))
    ;; Return our findings.
    ede-object))

(cl-defmethod ede-target-in-project-p ((proj ede-project) target)
  "Is PROJ the parent of TARGET?
If TARGET belongs to a subproject, return that project file."
  (if (and (slot-boundp proj 'targets)
	   (memq target (oref proj targets)))
      proj
    (let ((s (oref proj subproj))
	  (ans nil))
      (while (and s (not ans))
	(setq ans (ede-target-in-project-p (car s) target))
	(setq s (cdr s)))
      ans)))

(defun ede-target-parent (target)
  "Return the project which is the parent of TARGET.
It is recommended you track the project a different way as this function
could become slow in time."
  (or ede-object-project
      ;; If not cached, derive it from the current directory of the target.
      (let ((ans nil) (projs ede-projects))
	(while (and (not ans) projs)
	  (setq ans (ede-target-in-project-p (car projs) target)
		projs (cdr projs)))
	ans)))

(cl-defmethod ede-find-target ((proj ede-project) buffer)
  "Fetch the target in PROJ belonging to BUFFER or nil."
  (with-current-buffer buffer

    ;; We can do a short-ut if ede-object local variable is set.
    (if ede-object
	;; If the buffer is already loaded with good EDE stuff, make sure the
	;; saved project is the project we're looking for.
	(when (and ede-object-project (eq proj ede-object-project)) ede-object)

      ;; If the variable wasn't set, then we are probably initializing the buffer.
      ;; In that case, search the file system.
      (if (ede-buffer-mine proj buffer)
	  proj
	(let ((targets (oref proj targets))
	      (f nil))
	  (while targets
	    (if (ede-buffer-mine (car targets) buffer)
		(setq f (cons (car targets) f)))
	    (setq targets (cdr targets)))
	  f)))))

(cl-defmethod ede-target-buffer-in-sourcelist ((this ede-target) buffer source)
  "Return non-nil if object THIS is in BUFFER to a SOURCE list.
Handles complex path issues."
  (member (ede-convert-path this (buffer-file-name buffer)) source))

(cl-defmethod ede-buffer-mine ((_this ede-project) _buffer)
  "Return non-nil if object THIS lays claim to the file in BUFFER."
  nil)

(cl-defmethod ede-buffer-mine ((this ede-target) buffer)
  "Return non-nil if object THIS lays claim to the file in BUFFER."
  (condition-case nil
      (ede-target-buffer-in-sourcelist this buffer (oref this source))
    ;; An error implies a bad match.
    (error nil)))


;;; Project mapping
;;
(defun ede-project-buffers (project)
  "Return a list of all active buffers controlled by PROJECT.
This includes buffers controlled by a specific target of PROJECT."
  (let ((bl (buffer-list))
	(pl nil))
    (while bl
      (with-current-buffer (car bl)
	(when (and ede-object (ede-find-target project (car bl)))
	  (setq pl (cons (car bl) pl))))
      (setq bl (cdr bl)))
    pl))

(defun ede-target-buffers (target)
  "Return a list of buffers that are controlled by TARGET."
  (let ((bl (buffer-list))
	(pl nil))
    (while bl
      (with-current-buffer (car bl)
	(if (if (listp ede-object)
		(memq target ede-object)
	      (eq ede-object target))
	    (setq pl (cons (car bl) pl))))
      (setq bl (cdr bl)))
    pl))

(defun ede-buffers ()
  "Return a list of all buffers controlled by an EDE object."
  (let ((bl (buffer-list))
	(pl nil))
    (while bl
      (with-current-buffer (car bl)
	(if ede-object
	    (setq pl (cons (car bl) pl))))
      (setq bl (cdr bl)))
    pl))

(defun ede-map-buffers (proc)
  "Execute PROC on all buffers controlled by EDE."
  (mapcar proc (ede-buffers)))

(cl-defmethod ede-map-project-buffers ((this ede-project) proc)
  "For THIS, execute PROC on all buffers belonging to THIS."
  (mapcar proc (ede-project-buffers this)))

(cl-defmethod ede-map-target-buffers ((this ede-target) proc)
  "For THIS, execute PROC on all buffers belonging to THIS."
  (mapcar proc (ede-target-buffers this)))

;; other types of mapping
(cl-defmethod ede-map-subprojects ((this ede-project) proc)
  "For object THIS, execute PROC on all direct subprojects.
This function does not apply PROC to sub-sub projects.
See also `ede-map-all-subprojects'."
  (mapcar proc (oref this subproj)))

(cl-defmethod ede-map-all-subprojects ((this ede-project) allproc)
  "For object THIS, execute PROC on THIS and all subprojects.
This function also applies PROC to sub-sub projects.
See also `ede-map-subprojects'."
  (apply #'append
	 (list (funcall allproc this))
	 (ede-map-subprojects
	  this
	  (lambda (sp)
	    (ede-map-all-subprojects sp allproc))
	  )))

;; (ede-map-all-subprojects (ede-load-project-file "../semantic/") (lambda (sp) (oref sp file)))

(cl-defmethod ede-map-targets ((this ede-project) proc)
  "For object THIS, execute PROC on all targets."
  (mapcar proc (oref this targets)))

(cl-defmethod ede-map-any-target-p ((this ede-project) proc)
  "For project THIS, map PROC to all targets and return if any non-nil.
Return the first non-nil value returned by PROC."
  (cl-some proc (oref this targets)))


;;; Some language specific methods.
;;
;; These items are needed by ede-cpp-root to add better support for
;; configuring items for Semantic.

;; Generic paths
(cl-defmethod ede-system-include-path ((_this ede-project))
  "Get the system include path used by project THIS."
  nil)

(cl-defmethod ede-system-include-path ((_this ede-target))
  "Get the system include path used by project THIS."
  nil)

(cl-defmethod ede-source-paths ((_this ede-project) _mode)
  "Get the base to all source trees in the current project for MODE.
For example, <root>/src for sources of c/c++, Java, etc,
and <root>/doc for doc sources."
  nil)

;; C/C++
(defun ede-apply-preprocessor-map ()
  "Apply preprocessor tables onto the current buffer."
  ;; TODO - what if semantic-mode isn't enabled?
  ;; what if we never want to load a C mode? Does this matter?
  ;; Note: This require is needed for the case where EDE ends up
  ;; in the hook order before Semantic based hooks.
  (require 'semantic/lex-spp)
  (when (and ede-object
	     (boundp 'semantic-lex-spp-project-macro-symbol-obarray))
    (let* ((objs ede-object)
	   (map (ede-preprocessor-map (if (consp objs)
					  (car objs)
					objs))))
      (when map
	;; We can't do a require for the below symbol.
	(setq semantic-lex-spp-project-macro-symbol-obarray
	      (semantic-lex-make-spp-table map)))
      (when (consp objs)
	(message "Choosing preprocessor syms for project %s"
		 (eieio-object-name (car objs)))))))

(cl-defmethod ede-system-include-path ((_this ede-project))
  "Get the system include path used by project THIS."
  nil)

(cl-defmethod ede-preprocessor-map ((_this ede-project))
  "Get the pre-processor map for project THIS."
  nil)

(cl-defmethod ede-preprocessor-map ((_this ede-target))
  "Get the pre-processor map for project THIS."
  nil)

;; Java
(cl-defmethod ede-java-classpath ((_this ede-project))
  "Return the classpath for this project."
  ;; @TODO - Can JDEE add something here?
  nil)


;;; Project-local variables

(defun ede-set (variable value &optional proj)
  "Set the project local VARIABLE to VALUE.
If VARIABLE is not project local, just use set.  Optional argument PROJ
is the project to use, instead of `ede-current-project'."
  (interactive "sVariable: \nxExpression: ")
  (let ((p (or proj (ede-toplevel))))
    ;; Make the change
    (ede-make-project-local-variable variable p)
    (ede-set-project-local-variable variable value p)
    (ede-commit-local-variables p)

    ;; This is a heavy hammer, but will apply variables properly
    ;; based on stacking between the toplevel and child projects.
    (ede-map-buffers 'ede-apply-project-local-variables)

    value))

(defun ede-apply-project-local-variables (&optional buffer)
  "Apply project local variables to the current buffer."
  (with-current-buffer (or buffer (current-buffer))
    ;; Always apply toplevel variables.
    (if (not (eq (ede-current-project) (ede-toplevel)))
	(ede-set-project-variables (ede-toplevel)))
    ;; Next apply more local project's variables.
    (if (ede-current-project)
	(ede-set-project-variables (ede-current-project)))
    ))

(defun ede-make-project-local-variable (variable &optional project)
  "Make VARIABLE project-local to PROJECT."
  (if (not project) (setq project (ede-toplevel)))
  (if (assoc variable (oref project local-variables))
      nil
    (oset project local-variables (cons (list variable)
					(oref project local-variables)))))

(defun ede-set-project-local-variable (variable value &optional project)
  "Set VARIABLE to VALUE for PROJECT.
If PROJ isn't specified, use the current project.
This function only assigns the value within the project structure.
It does not apply the value to buffers."
  (if (not project) (setq project (ede-toplevel)))
  (let ((va (assoc variable (oref project local-variables))))
    (unless va
      (error "Cannot set project variable until it is added with `ede-make-project-local-variable'"))
    (setcdr va value)))

(cl-defmethod ede-set-project-variables ((project ede-project) &optional buffer)
  "Set variables local to PROJECT in BUFFER."
  (if (not buffer) (setq buffer (current-buffer)))
  (with-current-buffer buffer
    (dolist (v (oref project local-variables))
      (make-local-variable (car v))
      (set (car v) (cdr v)))))

(cl-defmethod ede-commit-local-variables ((_proj ede-project))
  "Commit change to local variables in PROJ."
  nil)

;;; Integration with project.el

(defun project-try-ede (dir)
  (let ((project-dir
         (locate-dominating-file
          dir
          (lambda (dir)
            (ede-directory-get-open-project dir 'ROOT)))))
    (when project-dir
      (ede-directory-get-open-project project-dir 'ROOT))))

(cl-defmethod project-root ((project ede-project))
  (ede-project-root-directory project))

;;; FIXME: Could someone look into implementing `project-ignores' for
;;; EDE and/or a faster `project-files'?

(add-hook 'project-find-functions #'project-try-ede)

(provide 'ede)

;; Include this last because it depends on ede.
(require 'ede/files)

;; If this does not occur after the provide, we can get a recursive
;; load.  Yuck!
(with-eval-after-load 'speedbar
  (ede-speedbar-file-setup))

;;; ede.el ends here