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-rw-r--r--Utility/FileSystemEncoding.hs25
1 files changed, 21 insertions, 4 deletions
diff --git a/Utility/FileSystemEncoding.hs b/Utility/FileSystemEncoding.hs
index 139b74f..67341d3 100644
--- a/Utility/FileSystemEncoding.hs
+++ b/Utility/FileSystemEncoding.hs
@@ -6,12 +6,14 @@
-}
{-# LANGUAGE CPP #-}
+{-# OPTIONS_GHC -fno-warn-tabs #-}
module Utility.FileSystemEncoding (
fileEncoding,
withFilePath,
md5FilePath,
decodeBS,
+ encodeBS,
decodeW8,
encodeW8,
encodeW8NUL,
@@ -27,12 +29,15 @@ import System.IO.Unsafe
import qualified Data.Hash.MD5 as MD5
import Data.Word
import Data.Bits.Utils
+import Data.List
import Data.List.Utils
import qualified Data.ByteString.Lazy as L
#ifdef mingw32_HOST_OS
import qualified Data.ByteString.Lazy.UTF8 as L8
#endif
+import Utility.Exception
+
{- Sets a Handle to use the filesystem encoding. This causes data
- written or read from it to be encoded/decoded the same
- as ghc 7.4 does to filenames etc. This special encoding
@@ -66,12 +71,16 @@ withFilePath fp f = Encoding.getFileSystemEncoding
- only allows doing this conversion with CStrings, and the CString buffer
- is allocated, used, and deallocated within the call, with no side
- effects.
+ -
+ - If the FilePath contains a value that is not legal in the filesystem
+ - encoding, rather than thowing an exception, it will be returned as-is.
-}
{-# NOINLINE _encodeFilePath #-}
_encodeFilePath :: FilePath -> String
_encodeFilePath fp = unsafePerformIO $ do
enc <- Encoding.getFileSystemEncoding
- GHC.withCString enc fp $ GHC.peekCString Encoding.char8
+ GHC.withCString enc fp (GHC.peekCString Encoding.char8)
+ `catchNonAsync` (\_ -> return fp)
{- Encodes a FilePath into a Md5.Str, applying the filesystem encoding. -}
md5FilePath :: FilePath -> MD5.Str
@@ -80,13 +89,21 @@ md5FilePath = MD5.Str . _encodeFilePath
{- Decodes a ByteString into a FilePath, applying the filesystem encoding. -}
decodeBS :: L.ByteString -> FilePath
#ifndef mingw32_HOST_OS
-decodeBS = encodeW8 . L.unpack
+decodeBS = encodeW8NUL . L.unpack
#else
{- On Windows, we assume that the ByteString is utf-8, since Windows
- only uses unicode for filenames. -}
decodeBS = L8.toString
#endif
+{- Encodes a FilePath into a ByteString, applying the filesystem encoding. -}
+encodeBS :: FilePath -> L.ByteString
+#ifndef mingw32_HOST_OS
+encodeBS = L.pack . decodeW8NUL
+#else
+encodeBS = L8.fromString
+#endif
+
{- Converts a [Word8] to a FilePath, encoding using the filesystem encoding.
-
- w82c produces a String, which may contain Chars that are invalid
@@ -109,12 +126,12 @@ decodeW8 = s2w8 . _encodeFilePath
{- Like encodeW8 and decodeW8, but NULs are passed through unchanged. -}
encodeW8NUL :: [Word8] -> FilePath
-encodeW8NUL = join nul . map encodeW8 . split (s2w8 nul)
+encodeW8NUL = intercalate nul . map encodeW8 . split (s2w8 nul)
where
nul = ['\NUL']
decodeW8NUL :: FilePath -> [Word8]
-decodeW8NUL = join (s2w8 nul) . map decodeW8 . split nul
+decodeW8NUL = intercalate (s2w8 nul) . map decodeW8 . split nul
where
nul = ['\NUL']